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Nature's Call is an open source game designed for all ages. The goal of the game is to create a 3D environment where players either live in a town and make money, or become the mayor of your own town and decide how the town should be run.
Game Factory is an open-source cooperative effort to produce the best possible classic arcade game. The people involved are all computer science students attending a course for interactive and multimedia intensive applications.
ComicViewer is a time-saving tool for avid readers of online comics. It displays all your favorite comics (this is configurable) in an easy-to-use user interface.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
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The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
FreeRaider is/will be the free version of Raider Wars, a massive multiplayer online space combat game. Most likly it will evolve to something bigger since we are incorporating new ideas. Let us know if you have a nifty idea. (Currently in Limbo)
The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
Transport Empire is a project to create a clone of the popular 'Transport Tycoon' games by Chris Sawyer. Everything will be built from the ground up, with the aim to build a modern, extendable, enjoyable transport game.
A sequel to the popular DOS game Liero. All the good things from Liero, with many enhancements like network play, OpenGL graphics and better sound, vector-based levels for realistic bouncing/sliding, and more!
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
A fast Object-Oriented cross-platform GUI library written in C++. Specifically meant for games & renderers, and for speed-critical applications in general.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your source code.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer
Convert courses from the free TuxRacer version .6x into the format required by the commercial version.
Note this project has moved to github. See the new homepage for more information.
FasTrix is a tool for the Shadowrun Role playing game. The goal of the project is to support game masters and players in matrix relevant issues such as programming, deck construction and matrix system design.