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This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
RandomGame is a game written in Python (GUI by Tkinter). The goal of the game is to pick the number that the computer randomly chosen. Written in Python, RandomGame is multiplatform.The goal of the project is to add a lot on functions in a simple game.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
PyUI2 is a cross platform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
Use the various light reflecting/refracting tools, like mirrors, prisms and
splitters, to guide the laser beam to light all the lightbulbs in a level.
Avoid directing the laser beam onto bombs as that will force a level restart.
Spinvaders is an arcade game based on the classic Space Invaders game. You control a gun turret at the bottom of the screen, and must fight off wave after wave of alien invaders.
This is a C# implementation of the SRD material from the Open Game Framework made public by Wizards of The Coast (http://www.wizards.com) and the Open Gaming Foundation (http://www.opengamingfoundation.org). The library can be used to create all kinds of
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
pyReCADE (pronounced "pie arcade") is a Python based MAME front-end designed for use on an arcade cabinet using minimal controls (joystick and buttons).
A fun and addictive snake game which can be controlled by either the mouse or the keyboard. The game also features a high score list and is moderately customizable.
pyRacerz is a Multiplayer 2D Racing Game coded in Python and using the pyGame library.
pyRacerz includes many tracks, many car types, a basic robot player, 3 levels of difficulty.
pyRacerz also have hi-scores and replay functionalities
Kingdom Wars is a client/server chess daemon designed to run on multiple operating platforms. Both the client and the server are stand alone. The network protocal is open, and custom clients are welcome to be developed.
This is a real time, massively multiplayer online strategy game, based around the concept of interstellar conflict and commerce on a galactic scale. A simple but powerful interface and gameplay makes this game easy to learn but difficult to master.
This project aims to create a standalone application, java-written Match Viewer for the online football (soccer) management game Hattrick - www.hattrick.org.
This project is a LINUX GUI launcher and installer for the Xlink Kai tunnel software (http://www.teamxlink.co.uk). It's our intention to publish a distro independant application. The software will be programmed in Python using pyQt.
PyTrips: Is a simple game of Visual Perception, in this game there is a deck of cards with each with 4 characteristics and you must find sets of 3 where each characteristics is either common between all 3 or different for all 3.