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An experiment in paired-programming to simulate elevator behaviour. Development is done entirely in Java. The finished product will provide a framework for additional simulations and some ability to test different elevator behaviours.
Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1),
which allows to play and review Go (Weiqi, Igo, Baduk) board game
files in Smart Game Format (SGF). Supports problem solving.
Project provides library for SGF parsing as separate package.
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A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice
World of Warcraft Community Platform API for Java. this library wish to provide an easy to use wrapper to the World of Warcraft Community Platform API. forum about the API : http://us.battle.net/wow/en/forum/2626217/
This programm allows to view gumps from .mul files used by Ultima Online. Additionally it can search for new gumps after an update of the gump files. This allows the users to quickly figure out which new gumps where added.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destinati
This is a game developed in Java. it was developed using the libjcsi library. It's premise is that you are Theseus and you have to find your way through the Labyrinth, kill the Minotaur, and return to the exit with his head.
Abstract Laboratory for Education & Science – 6 Java frameworks for rapid development of GUI applications/applets. Includes plots, unified access to Swing components and super-rapid development of “labs" (typical educational/research applications)
Joaquim is a java implementation of brazilian checkers (aka draughts) game. It has a console-based interface. Brazilian Checkers has the same rules as International Checkers but it is played on a 8x8 board.
A java multi platform ("J") multi purpose ("X) reminder. Reminds you when a configured amount of time has elapsed. Integrates nicely in a desktop environment (tray icon). Perfect to infuse tea while sitting in front of the PC.