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Nomik is a self-modifying game invented by Peter Suber. This is a Web-based version of this game based on the work of Martin Rittweger, which is available on SourceForge as well. This project has been merged with http://sourceforge.net/projects/nomic and
Hacker-Contest ist ein Strategiespiel, dass zur Zeit nur per Netzwerk mit mehreren Spielern gespielt werden kann. Es geht darum, ein Computerimperium aufzubauen.
MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
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A Mobile phone game/base code or other games. This will be a J2ME 3D game. To begin with, it will focus on the Shell To Sea campaign, see : http://www.corribsos.com/ The future idea is to develop games for all sorts of similar campaigns. they have a sayi
Based on the once popular Blacknova Traders, White Nova System is a complete recode using custom template and DB layers. Currently working on recoding the whole BNT system and removing any unneeded DB calls and improving the speed of the script.
Free Orion is a turn-based Sci-Fi strategy game along the lines of Master of Orion II (MOO2). It is intended to come as close as possible to the original game, while leaving space for extensions and alterations. For current information see the Homepage.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Are you fed up with gory first-person shooters and boring strategy games? Then try Kniffel, a game with five dices, a mug and (nearly) unlimited player count. Fun is guaranteed!
Everything coded in C++ with FTLK the best GUI lib we've ever seen!
Betrayer's Moon is an innovative, original strategy-action RPG developed in Sphere, currently still in the design phases but slowly being fleshed out by our growing staff. If you have any interest in joining our project, please contact dremelofdeath.
This is a project to produce an automated system for the processing of turns and sending out turn receipts for the PBEM game Eveningstar. Currently in planning, Database is being created and Developers are being looked for - interested? Contact me.
XLattice is a communications infrastructure for server-assisted peer-to-peer networks.
Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
Ephemera is a pseudo-real-time based button smashing strategy game. It is designed to be played as a purely multi-player game. It has a minimal set of rules. It is FUN!
open quizz website : users can create questions with creative commons licenses, to be played online by everyone. Source code created for quizzgeek.net, but may be used to create other quizz websites about other topics. Based on webappkit.
Utopia Intelligence Management Program -- A cross-platform intelligence formatter, manager & calculator for the online webgame Utopia (http://games.swirve.com/utopia).
Diablo 2 D2S Savegame Creator, Editor, and Modifier by -=Wraith-Lunati=-
All submissions of code to help this project will be listed in the source code and --thanks argument of
this program. This program is only console based, and written in C++.
OpenMMOEngine is designed to allows browser game developers to develop new games very quickly. A lot of realtime strategy browser games share common features that will be provided by this engine. The features will be switchable as far as possible.
PROJECT INACTIVE! Warrior Arena is a modular game using ASCII graphics (NCurses) in which the player controls a team of fighters to fight battles. Warrior Arena will (could) be both a roguelike and a manager game.
The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
Joint Maneuvers is an implementation of Avalon Hill's Diplomacy, playable with other players over the network, with a rich 3D interface and a server that knows the rules.