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This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
Python Universe Builder (PUB) is an Interactive Fiction module for Python. It provides a programming environment similar to that of Inform or TADS but runs under any Python interpreter.
Classic Game Maker is meant to aid in the process of teaching programming and will be based in stages/levels of the development process to allow the gradual progress of students in programming while creating full versions of classic games
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D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
A multiplatform python- and ncurses-based console game of Sudoku. Sudoku is capable of generating and solving both Sudoku and Samurai Sudoku puzzles on any ncurses-enabled terminal.
TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.
Turn-based multi-player strategy game. The player will control all the aspects of a nation (political, economic, social, military…). It will also be possible to create new scenarios based in almost any world/epoch.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
The linotte is a mix of a dice game and of a board game. Two players play through the network or one against the computer. It is written in C , uses xml quite a lot and GTK2 for the GUI.
Currently only runs on linux.
Skwatt is a MMORPG (massive multiplayer online role playing game) developped by 8 people (game designer, art designers, programmers). The main goal is having fun in developping it. For now we have a 3D Windows Client and a Linux server.
playsh is a narrative-driven "object navigation" client, operating primarily on the semantic level, casting your hacking environment as a high-level, shell-based, social prototyping laboratory, a playground for recombinant network toys.
The Aliens(tm) are about to conquer the earth. In this game, it is your turn in defending the humans from the alien lander ships. While being simple and clean, Delien focusses on being a visually appealing and fun to play little sidescroller.
Ergo is a controller software for the classic line ergometers of Daum electronics (http://www.daum-electronic.de/). features: xml-based programmes, Person history
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
A cleanup, and modernization of the MOOP (formerly POO) project, pyMOO aims to build a robust, complete and user friendly implementation of MOO within python, as well as a robust, python-based client.
AfA-Scumm is the 2D adventure engine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.