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Create an Open Source Role Playing Game written entirely in Java, maybe to be extended to be multiuser in some future version. Check the Home Page and documentation for more information.
The Fleet Management System is design to help ease the day to day running of a fleet website. It has a wide variety of features: an intergrated board, a unique tier system, auto intergrated switchboards and more.
This is a project about making a MUD in JAVA. I'm trying to create some new methods coding with MUD. I'm a Taiwanese, so most of docs would be written in Trad.Chinese.
The Gyre is a Neverwinter Nights persistent world. The focus of development is on NWN scripts that allow a Neverwinter Nights module to dynamically change in response to player action, without Game Master or Administrative interference.
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
BoB is a game about hacking. It will be written in C++ for windows and perhaps ported to linux later on. You write small scripts to attack or block attacks and the first to get in to the others virtual computer wins wins.
Ever wanted to play Jagged Alliance in Multiplayer? Want to play it on Linux/MacOS ? This project gives you that oportunity. Our target is to create a game similar to JA2, but with full multiplayer support, platform independant and support for user mods.
.Game Framework aims to build a strong, fast, mutil-platform, standard framework for developing games, based on .Net Framework.
see http://www.dotgame.org
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.