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Just another Java jump'n run. This is a part of a Java-based gameseries in different perspectives. This (the first) part will be a siple 2D-tilebased Jump'n Run. Planned following Parts will be based on ISO-Tiles and at least 3D. The Project is build w
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
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QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
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All-Knowing Mind is a Java/SWT multi-language, OS-independent game server browser focusing on first person shooters similar to Yahoo's now defunct All-Seeing Eye.
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.
GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
Chess++ is a modern multi platform 3d chess game implementation for (at least) GNU/Linux and Windows with user programmable chess rule sets, a client software application (chesspp), and a server application (cheppd) by which all the games are managed.
Trails will be a multiplayer java-applet game in wich each player directs a pixel through the space. Similar to the tron races but with analogic change of direction.
You play with a starship and fight against other ones controlled by the computer or by humans. A lot of levels, game modes and weapons. 3D graphics and easy gameplay.
Drupe is a 3D renderer. It consists of some basic low-level routines which can be freely programmed and controlled via JavaScript. This makes Drupe kind of Emacs for graphics rendering.
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programming language.
CatchemRPG will be a fully featured Java RPG similar to the old gameboy pokemon series.A plethora of mini games, side quests and content will be added to make it a fun game to play. Early test builds released. Not very functional yet...
pyCave is an addictive 3D clone of the game SFCave (also "Helicopter Game" or "Jetman" in facebook.), with nice graphics. The goal of the game is to fly a damaged ship inside a tunnel, avoiding obstacles.