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2D tilebased/networked game development libraries. Include functionality
for different configuration files (INI-style, XML) and IFF (ancient format
design from Electronic Arts). All is based on the Simple Directmedia Layer
and related libraries.
Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed quake sourcecode.
This includes models, maps, soundfx and textures.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
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Matter of War aims to be an open source alternative to commercial real-time strategy games such as Age of Empires with advanced features such as online multiplayer support, "smart" pathfinding, and realistic opponent AI.
HiTacWar
Hierachical Tactical Warfare
Game Engine which depends on freecnc.
Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
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frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
Singleplayer quizgame in the style of the famous TV-show "Who wants to be a millionaire?". There are also two jokers available that can help you to answer more difficult questions.
Amph is a cross platform library designed to aid in the creation of games in C++ using OpenGL and an assortment of cross platform libraries. It aims to provide developers with a framework with which they can write a 2D or 3D game with minimal hassle.
PORTALEngine is a Game Engine for 2D RPGs that will have a mixture of features from Japanese-style RPGs and Western-Style RPGs.
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PORTALEngine es un motor para hacer RPGs 2D con una mezcla de caracteristicas de RPGs japoneses y RPGs Occidentales.
Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
Go Siege is a transformation of the ancient Chinese game of Go into a massively multiplayer online game in which hundreds of players can compete simultaneously.
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
Vetris is an open source version of tetris. Vetris will be designed to run on many platforms. There will also be enhanced gameplay and multiplayer via TCP or UDP ability. The aim is for Vetris to run on any computer without installation.
This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
A game of space warfare. Your goal is to wipe out all enemy player's bases, but keep in mind that gravity will influence the trajectory of your shots. Included network and AI player support!
This will be a semi-2D game without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.