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WmTipp is web based application for tipp games on soccer tournaments like world championships. WmTipp includes rankings, match administration, player administration, score evaluating, submitting tipps. See http://patrick.spieleck.de/test
IRC-Holdem is an IRC BOT, written in Perl, that sits in an IRC channel and allows people to join a game and play with no other software but an IRC client. The bot will keep up with each player's bankroll, deal cards, allow bets, and decides a winner.
Automatic-controlled GUI-Frontend for playing with a digital model railroad using the SRCP protocol. (see http://srcpd.sourceforge.net) kdigirail uses kde, qt, linux, srcpd and postgres. You can drive your railway also by hand.
...This project has the aim to build a highly customizable free opensource UO emulator. Our secondary goal is to build a highly customizable compatible Ultima Online client. Languages: C++/PHP/Perl/Python/XML
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Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
myMUD is a Multi User Dungeon server that uses mySQL to store game data. The server can be connected to via a telnet client, web interface or a special instant messanger style client.
Caribou is a Java application that complements MUD clients by providing real-time monitors of game information (such as channel discusions and group status) that are displayed in separate windows. Caribou works with any MUD client that produces text logs.
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Mmucl is a platform independent mud client with both
text and GUI interfaces written in Tcl. There is also a gnome interface available which uses Tcl-Gtk.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
A Perl program that trims the statistics.csv file (generated by Battlefield Server Manager, http://blackbagops.com/bf1942/index.shtml) to exclude log entries older than x days, for use by Venkman's BFStats log parser, http://www.mkoehler.de/bfstats
OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
GNOME-Mud is a Mud Client for X11. It features Aliases, ANSI support, Triggers, an AutoMapper, multiple connections,
plugins, a color saver, a command divider, and the ability to save connections
YAACT (Yet Another Anti Cheat Tool) is an anticheat tool developed for Counter-Strike. The Master-Server, Anticheat Server, Client construction also allows support for other games in the future.
Oona Saves the World is a game in defense of nature. It is a real-time strategy game, relatively non-violent. Written in Java. Currently the terrain editor works and you can move around. Read Oona's story at http://www.xs4all.nl/~ortiztr9/ (Dutch)
Digital Dungeons and Dragons is a multi-player computer game closely based on Dungeons and Dragons 3rd ed. It consists of a client and server communicating by TCP/IP. The client will have 2D graphics using the SDL library.
Irmo is a generalized client-server multiplayer engine provided in the form of a library. It can be used as a base for development of multiplayer games.
GSpace is a server/client multiuser space combat game developed in C++. While still in initial planning stages the game will be playable across a variety of different platforms, including Windows and Linux.