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z0mg antihax will be a server-side anti-cheat solution for first-person shooter games. It combats cheating in general rather than specific exploits by employing heuristics and analysis of player behaviour instead of scanning the client systems.
Open source clone of the board strategy game blokus, mainly the duo (1vs1) mode. Each player has 21 pieces to put on the board while preventing the opponent from doing the same. Also features solo or 4 players games and an expandable challenge mode.
Stargun is a space shooter game for Linux based on OpenGL. The aim of the project is the porting of a previous demo realized on windows platform based on DirectX.
Minimud is a small MUD codebase designed to be a foundation for more elaborate MUD designs. It is written in C with the maintainability, readability and efficiency being top priority. It uses a journalized database to preserve data coherency.
library for RTS games with 1st person shooter elements
This project develops a RTS game library suitable to use it as a base for new RTS games in the style of Battlezone (RTS + 1st person shooter). Emphasis is put on portability and extensibility.
XmlTvProducer for PHP is extendable engine to grab tv/radio listings from websites and produce XMLTV output. Data distribution for TV-Browser is included. Primary focus is on Slovak and Czech channels, but the development is open to anybody.
Towerx is an air traffic control simulation game written in pygame. It displays a radar screen and can run python script-based levels. You play a tower controller who travels around the world.
Glest IN SPACE is a fast paced Free Software space themed Real Time Strategy Game. The goal is to provide a viable Free Software Alternative for a competitive e-sport game. Its a mod for MegaGlest, a fork of the award winning Glest project.
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
The openTorso is an open-source cross-platform game/graphics engine. The power of openTorso stems from its modular and extensible, yet simple structure. So far, the openTorso uses OpenGL graphics, OpenAL audio and DevIL for texture handling.
Nostalagia from old type arcade game like missile command, cyber tank, etc. brought me to make this very simple game, rules are easy, kill enemy and go as far as possible in levels...with today technology, mouse input, 3d graphs and sound, etc.