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QWPython is a Python-powered QuakeWorld dedicated server. The
core engine has been wrapped up as a Python module and altered
to call back to Python to execute Quake game logic.
A QuakeC -> Python translator is also included.
PySol is an exciting collection of more than 200 solitaire card games. Its features include a very nice look and feel, multiple cardsets and table backgrounds, unlimited undo/redo, loading/saving games, player statistics and log files, a hint system, demo
A 2d cross-platform top-down arcade game, reminiscent of Robotron. Written in Python using pygame and SDL. Available for Unix and win32, should work on Mac as well.
Solitaire cardgame with multiple rule sets. Implemented in [Incr Tcl], thus it runs on Unix, Windows and Mac. The user can play a battle solitaire against the computer or another player somewhere on the internet.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
The developping part of the TheWiseGuys group. We develop role-playing settings and systems and character-generators. Eg. A vampire setting in Leuven, A AD&D settings, A new game, A new language ...
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org
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Rollem is an Open Source (GPL) Game Master's aid for Roleplaying Games, allowing you to randomly roll on tables (e.g. encounter, weather, name, character history) that are written in XML.
Cyberbox is an excellent puzzle game. It is similar to but more complex (and more interesting :) than Sokoban. The Cyberbox Project has produced a Linux-playable clone of this ca. 1992 DOS game and is polishing it for noncommercial release. Now with
MudMaker is a multi-user dungeon (MUD) game engine written in Python.
It has some loose influences from diku MUD and derivatives. But while diku et al are combat-battle oriented, mudmaker is more social and quest oriented.
Support For Card Games in Python.
In particular, support for Poker, with classes for Cards, Decks, Hands, Tables, Hand Classification, and AI for hand play.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
This is an on-line multi player cardgame based on a popular South-American game called "Truco". It is written in Python/GTK and is intended to be multi-platform.
The Collectible CardGame (CCG) Open Source Internet Gaming Network (COSIGN) allows for CCG development and game play through its open interface. Users may play existing games or develop new games in a friendly Java-based graphical user interface.
The truco is a cardgame played in Brazil and some countries in Latin America. ETruco is a truco game for linux playable in network, using the EFL (Enlightenment Foundation Libraries) for the interface, specifically Edje and EWL.