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Massively Multi-Threaded and fully Object-Oriented game engine. An easily extensible core library, along with embedded Python for easy scripting of just about anything, makes the Auross engine a perfect choice for just about any gaming project.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
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The Project wants to give a fast and well-designed solver for the famous sudoku-game with PHP/JavaScript based on the AJAX-technology. As a second step it is planned to implement a sudoku-generator too.
This project will use rails to implement an auction-based exchange system. It is targeted for use with bots on online-RPGs, but the software will be usable in auctioning any items of standardized quality.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
Lost Clan, In an ancient world of magic and might the ruthless warlord Palan tears throght the heart the land leaving nothing but destruction, fear, hate and you. Avange your clan by becomming the most powerfull caster of all.
The KW Framework will provide different Functions for the Browsergame Kartellwar.
For Example an API to get Ticker Events or an API for the Job and Order Managment.
This software is a console based version of the famous game 'hangman'. This is an interactive game which is very useful. This can be used with a dictionary which makes it a good utility for those preparing for vocab centric exams like GRE/SAT etc.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
jIBS is a clone of the well-known Backgammon server FIBS. It allows Internet users to play backgammon in real-time against real people (and even some bots).
Most players use a graphical interface to allow the easy 'point and click' approach
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
Xenov will be a game engine capable of producing 3D/isometric games for both Windows and Linux. It will have many subapplications to form a complete production suite.
An auto-powerlevelling program for the online RPG Final Fantasy XI. Written in AC Tool, for use with the PC version of FFXI running under Azaril's Windower and Starhawk's FFACT.
A collection of number placing games requiring the use of logic. The primary game is Su-Doku but Su-Doku variants and other logical games will be added. The software will be a helper application to aid finding solutions and also a puzzle generator.