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A turn based space conquest game like no other. The goal being to provide a universe in which only imagination dictates strategy. Blurring together artificial lines of race, technology, planet, ship. True Galactic Conquest is at Hand.
A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
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The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
Another tetris-like little game. Move Pebbles around a board to form lines of three or more which will then disappear, letting other pebbles fall down. The game is written in Python using the PyGame library so it should run on many platforms.
A lightweight and fast implementation of Conway\'s Game of Life and related cellular automata.
It includes a pattern viewer running X Windows and
a Python module intended to help in designing complex patterns.
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
Free & open source Bingo software. The PHP script allows the user to generate Bingo cards which can then be printed or viewed at any time. In game mode, the software generates random Bingo numbers and displays a list of winners and numbers drawn.
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
PenguinCards is a java-based Cardgame. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.
Set! - client/server version of the cardgame Set!. The object is to quickly find 3 cards from 12 that have the same of different shape, the same or different color, the same or different shading and the same or different number of objects.
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
Pathological is an engaging puzzle game in the spirit of "Logical" by
Rainbow Arts. To clear a level, match the rolling marbles by collecting
them into wheels. A wide variety of board elements makes the game fun
and challenging.
Packdude is a Pacman clone for Linux and other unix like systems that offers some new features like scripting language (namely Python) and adventure style storyline.
'bigtwo' is an cross-platform object oriented game engine for the cardgame of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the cardgame.
GTK-Manie it' s a cardgame for Linux , windows plateforms. This game is build with gcc and gtk 1.4 (2.0) for linux and dev-cpp and gtk for windows.
GTK-Manie play with three A.I. and one user.
We proposed this games with GNU/GPL license.
Fleet Commander is a moddification for VegaStrike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.