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An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
A simple, lightweight, 2D game engine, made especially for beginner game developers. At a very early stage, but growing quickly. I'm moving, so no new releases for 1-2 weeks.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application
Create boardgames and play online. Is there a board game you love but it is not available online? Do you want to play a game with variant or home rules? This software helps you achieve it [v0.8 - usable but not fully developed]
GameCode++ is an open source C++ library designed to help programmers easily and quickly develop 2D computer games. The library is made as general as possible, such that any genre of game can be easily and efficiently programmed with GameCode++.
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
Exploring the idea of a game taking place over the whole desktop with the illusion of only seeing portions where the window is placed (scrolling maps using window location to move)
YaUrTBot is an alternative to the widely used B3 bot for Urban Terror server management and administration. The software is written in 100% Java and the main goals are high performance and modularity.
Keep Tux Droid alive ! This is the purpose of this Tux Droid Community Edition. Here, you'll find the complete software codes, and the latest binary builds for Linux. Don't hesitate to contribute and help to keep Tux Droid alive.
The mud server software currently used at Fatal Dimensions. Some features: TCL based mob/obj/room/area progs; Pueblo and MXP support; a POP3 server to access the notes; a HTTP server for online statistics; INTERMUD 3 communications; non-blocking dns looku
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de