Showing 235 open source projects for "zlib-ada"

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  • 1
    irrBullet
    IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills...
    Downloads: 1 This Week
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  • 2
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools (map compilation, asset packing, etc.), enabling full builds on Windows, Linux, macOS — assuming you provide the original game assets. ...
    Downloads: 63 This Week
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  • 3
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 0 This Week
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  • 4
    A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
    Downloads: 0 This Week
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  • 5
    The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
    Downloads: 0 This Week
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  • 6
    FlxAsteroids
    Asteroids spinoff made in ActionScript 3 using the Flixel Framework.
    Downloads: 0 This Week
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  • 7

    Magikaboom

    A two-dimensional shooter.

    Magikaboom will be a a 2D shooting video game, like worms or scorched earth. It that will encompass on turnarounds and mistakes during fights. Environment will be fully destructible and fully physically animated.
    Downloads: 0 This Week
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  • 8
    A C++ library to load, edit and save Minecraft worlds using the beta McRegion format.
    Downloads: 0 This Week
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  • 9
    FakeNES GT
    ...It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 6 This Week
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  • 10
    Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
    Downloads: 0 This Week
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  • 11
    Open-source alternative to the popular BYOND game Space Station 13.
    Downloads: 0 This Week
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  • 12
    Open Miner is an open source sandbox-style game inspired by games like "Infiniminer" and "Minecraft".
    Downloads: 0 This Week
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  • 13
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 2 This Week
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  • 14
    A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
    Downloads: 0 This Week
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  • 15
    Small Tron-like game made using 2D graphics. Currently only local 2-player mode available.
    Downloads: 0 This Week
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  • 16
    Block Planet is a game created using the Irrlicht game engine. Control a character who flies from planet to planet in search of precious metals and gems.
    Downloads: 0 This Week
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  • 17
    Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
    Downloads: 0 This Week
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  • 18
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
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  • 19
    touhou doujin game. the main character is Flandre Scarlet
    Downloads: 0 This Week
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  • 20
    Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
    Downloads: 0 This Week
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  • 21

    Object Oriented Input System

    Moved to Github https://github.com/wgois/OIS

    [IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
    Downloads: 6 This Week
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  • 22
    Tactical Warfare Engine
    Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
    Downloads: 0 This Week
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  • 23
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
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  • 24
    SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
    Downloads: 0 This Week
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  • 25

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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