JTileMapper is a tile map editor which allows the creation of tilesets and tile based levels for tile based games (mainly J2ME/Brew based games). It allows the use of custom loadable plugins for input, output and edition (map and events).
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
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This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
Biohazard 3D is a new kind of engine that vies to be different from the norm. It is designed to be completely and totally dynamic. For lighting, it uses dynamic lightmaps (which also support basic normal maps), and vertex lighting for basic entities. Map
Solstat is a PHP script which shows stats about a Soldat (http://www.soldat.pl) server. This includes the address, admin details, map, team scores and information about all the players currently playing.
Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
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A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
Earth gate is a turn based online web war-game with a lot of different good feature like huge mapsystem , complex army system , and gate system for exploring unknow zone far from your start place like the stargate SG-1 TV series .
Ever miss the days of Zelda? Ever thought about playing games like Zelda and Final Fantasy in multiplayer mode, cooperatively even? Ever wanted to make your own map, your own adventure, draw your own character? This is what we're trying to let you do.
PlayerGraph is a game information tool. It can collect information like player count, frags, kills, ping, current map, server name and more. This all works from a template system either live or as a cron job! Supports 30+ games.
Keewie is a RTS engine written from scratch. It features a 2D map, a province based system, diplomacy, religion, government types, colonisation, trade, flexible unit types, exploration, .... Multiplayer over network & Singleplayer versus the AI
Empire of Angels is an RPG sited in a fantasy-style manga world. What makes it special is the ability to create MODs using a scripting language and tools like a map editor.
GalaxyView is a turn viewer for Galaxy, a multiplayer play-by-email game of interstellar war. Features include a map with detailed information, a ship designer, a move editor, turn report charts, a battle simulator, forecast, history and help.
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A new cartography mapping tool was introduced with the new Everquest:Legacy of
Ykesha(tm) extension in March'03. This tool allowed players to view, edit and
create maps of most zones in the Everquest world. The EQ Map Viewer program
is an open
A simple but addictive multi-player real-time network strategy game. Control the movement of your armies over the map grid in a strategic manner in order to defeat your opponents. Roughly based on the unix game XBattle.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
Galaxy Transport is a Galaxy / Galaxy NG / Galaxy PLUS viewer.
GTR should provide game map picture, battle animation and some
automatization of game process.
Uses QT/SDL/Win32 libraries (configurable on compilation stage).
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
The Phavon project aims at the creation of a 2D vertical scrolling progressive-weapon shoot 'em up (following in some way the style of the old-time classic Amiga game Xenon II). Map and level editors will be released, as well, to allow non-tech users to
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.