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Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Legend of the Binary Dragon (LoBD)
A web based MUD for nerds.
A shameless rip off of MightyE's Legend of the Green Dragon,
a remake of Seth Able's Legend of the Red Dragon.
A java based neural network framework. The Auratus network is built around an XML messaging system, allowing for a complete MVC design. Additionally, Auratus networks are constructed and at the node/edge level, allowing for advanced topologies.
Sn**p*/SDL is a two-player game in C++ using the Simple Direct Media Layer (www.libsdl.org). It features the airfight between a generic white dog (Sn**p*) and the Red Baron in various scenarios, e.g. the p**n*ts baseball court or the "Great Pumpkin" field
A massively multiplayer real time strategy game (ala Red Alert / Dark Reign) that you can play online at any time of day against anyone in the world. Over 1000 players on the same map. Embrace chaos.
Nuevo juego basado en el clásico Pin Pon. Espectaculares y sencillos gráficos, torneos mundiales entre jugadores conectados en red. Desarrollado en C++ y librería SDL.
Proyecto simple de un juego de poker hecho con la SDL, dentro de las caracteristicas que tendrá estarán una IA y juego en red, y soporte para las variaciones del poker mas comunes.
Nota: Solamente se ha iniciado y contiene solo codigo no funcional.
Multiplayer tactic action game with something of RPG for 20 - 40 players, space game, battles, digging the ore, creating you own ship, 3 Sides (Red, Blue and Anarchists + alone pirates ) the average time of playing one game is 2 hours.
A model specification, scenegraph and importers for jWMdl, a hybrid model format with many useful features, such as Forward Kinematic animations, animation targeting, animation, texture, and mesh instancing, and a volatile data hierarchy.
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open Source Code of OLPC SimCity to be called Micropolis