Showing 90 open source projects for "audio development"

View related business solutions
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build, govern, and optimize agents and models with Gemini Enterprise Agent Platform.
    Start Free
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 1
    AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Pulse (GLS FPS 3D) A OpenGL multiplayer first person shooter for both Windows and Linux. Development done in Delphi / Kylix using GLScene for OpenGL rendering.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Streamline Azure Security with Palo Alto Networks VM-Series Icon
    Streamline Azure Security with Palo Alto Networks VM-Series

    Centrally manage physical and virtualized firewalls with Panorama

    Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
    Learn more
  • 5
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    A java binding for the OpenAL library
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    libGDN is a joint effort by the Gamedev.net community to create a comprehensive cross API and platform library of useful game development components and functions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
    Downloads: 7 This Week
    Last Update:
    See Project
  • $300 in Free Credit Towards Top Cloud Services Icon
    $300 in Free Credit Towards Top Cloud Services

    Build VMs, containers, AI, databases, storage—all in one place.

    Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
    Get Started
  • 10
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    mobinaubo - mobile interactive audio book A J2ME based software with integrated scripting engine for the development of location based, interactive audio books and games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    Ursine Core is/was a simple RPG-type game development library/toolkit for the Atari Video Computer System (VCS) model 2600. (That's the 1977 Atari game console.) This library is intended to be portable to other MOS-65xx-based computers (6507, 6502, 6510, 2A03, 8502), and introducing support for other systems is ongoing (Commodore VIC-20, 64, 16/+4, 128; Apple ][; Nintendo Entertainment System) Ursine Core is a developer's suite hosted on a POSIX-like workstation.
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB