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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
Simple program the draw maps to use in a Dungeons and Dragons gaming session.
It will probably remain 2D, eventually drawing general,relief and city maps should be drawable
New customers can spin up VMs, build with AI, and query data at no cost.
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Friendly Object-Oriented Game Library , 2DJava Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
This game is the generalization of the classic Battleship game to a n-dimensional grid. Rules are the same as the classic game and boats are always unidimensional, but ships can be set in a linear (1D), square (2D), cube (3D) on n-hypercubic grid.
2D top down tank shooter game. Features multiple vehicle types and weapons. Also has multiple game types including deathmatch and a team objective based game.
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java
Migrating the current Myriad 2D Engine from C++ to Java. The Myriad Engine aims to be a general purpose engine for 2D based games. It has implementations for both desktop and Android platforms.
Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
A generic library made to represent Puzzles and programs to solve them (Solvers), a specialization for 2d puzzles, specialization for the N-Puzzle, Several solving algorithms for the N-Puzzle. Command line and Graphical User Interface for N-Puzzles.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.