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Implements a graphical interface and backend for playing and managing a game of Go (http://senseis.xmp.net/?RulesOfGoIntroductory) between a combination of human and computer players. Includes support of standard protocols, such as GTP and SGF.
PyRobots is a clone of gnurobots written in python. The goal of this project is to complete a game with all the features gnurobots set out to have. PyRobots was started because gnurobots was abandoned for a while and has only recently become active.
This java game is a game of guessing numbers. Users guess numbers from randomly generated limits and compete against an AI which is also "guessing" to get the correct number before the user (don't worry...it's turn based, not simultaneous!).
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Duo is a Crazy Eight card game (think Uno) written in Python, translated in many languages. PLEASE NOTE THAT DUO DEVELOPMENT NOW OCCURS ON LAUNCHPAD AND THIS PAGE ONLY EXISTS FOR HISTORY REFERENCE.
Ultra Tic Tac Toe is a console board game package that includes tic tac toe and two other games. UTTT contains a highly optimized computer AI engine, which supports PThreads. This page also has Solaris gaim binaries (until I create a project for them).
PyCraft is a space-impact (starwars) kind of arcade game in Python and Pygame using SDL, it features rich multimedia content and networking capabilities
Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
This will be a semi-2D game without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.
This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Go Siege is a transformation of the ancient Chinese game of Go into a massively multiplayer online game in which hundreds of players can compete simultaneously.
Nas Ne Dogoniat is a 2D racing game with multiplayer support. Players control vehicles armed with a plenty of weapons. The races take place in unusual sceneries eg. a table in a kitchen, a carpet in a toy room. Enjoy :)
This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
A game of space warfare. Your goal is to wipe out all enemy player's bases, but keep in mind that gravity will influence the trajectory of your shots. Included network and AI player support!
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.