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An up till now two player (networked) game inspired by the classical "Pong" from Amiga, which adds another dimension to the playing field. Crazy graphics, fast gameplay, great fun ;)
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sCthangband is a variant of the roguelike game Angband closely based on the variant Cthangband. It contains a "spoiler" option menu, which gives the player access to much of the information which can be gained by looking at the source code.
Wolfpack is an open source server implementing the protocol used by the massive multiplayer online game Ultima Online. It aims for full support of the Ultima Online protocol and tries to mimic the same gameplay as the original.
OpenDX is a wrapper, which provides DirectX functionality on top of the Simple Direct Media Layer (SDL) library. Using OpenDX enables you to easily port DirectX applications (for example games) to any platform supported by the SDL library.
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Ragnarok Online Site Engine (ROse) - Free Control Panel (CMS) for eAthena Ragnarok Online server Emulator. Written in PHP language. Use smarty php class for templates. contains many functions for manage eAthena dabases.
tkmrm is a game of guess and deduction you play against the computer. The GUI version has a TclTk/BLT interface, is fully playable plus in-program docs. Everything is useable from keyboard. Additionally, a textconsole-only version is provided.
Role Playing Tools for traditional role playing games. Current tools: DiceTool, a die rolling tool that supports complex dice expressions. MapTool, a simple to use internet enabled battle map replacement. TokenTool, for easily creating MapTool tokens.
Yaooe is creating yet another object oriented, isometric, tile-based game engine. In a second step, a real time strategy game will be built upon the yaooe-engine.
Well, it's like football, but without the rules. Brawl Ball is a game based on the rules of the classic fantasy football game, Blood Bowl. Brawl Ball is completely unofficial and in no way endorsed by Games Workshop Limited.
JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
El proyecto WorldSpace no es más que la intención de acercar la programación en 3D a la gente normal. La idea es compartir conocimientos con gente que quiera aprender programación gráfica en OpenGL, desarrollar un juego en 3D, documentacion y tutoriales.