Showing 1158 open source projects for "unit-api"

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  • 1
    The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
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  • 2
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
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  • 3
    The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
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  • 4
    This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
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  • 5
    Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
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  • 6
    A Eggdrop tcl script for World of Warcraft guilds. Features: Announce new boss kills in channels, Commands for players to list their points, List top players for your class or overall, DCC send latest Patch
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    Downloads: 303 This Week
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  • 7
    Command Line based RPG that will support multiplayer and PvP and, of course, will have an indepth plot.
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  • 8
    Java Flight Simulator is a 3D flight simulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
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  • 9
    Alpmod is a modified package used to replace ALP. ALP was created by the nerdclub.net team and is a high-end software for managing LAN-parties. Alpmod is an enhanced version with very new features, like online support, steam validation, ecetera...
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  • 10
    This is a C# implementation of the SRD material from the Open Game Framework made public by Wizards of The Coast (http://www.wizards.com) and the Open Gaming Foundation (http://www.opengamingfoundation.org). The library can be used to create all kinds of
    Downloads: 0 This Week
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  • 11
    Web interface for managing Never Winter Night servers. This interface provides many features for monitoring and controlling multiple servers on the same computer. The interface provides support for nwnx and has an interface for running database queries.
    Downloads: 0 This Week
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  • 12
    Project aims to develop a game that simulates the 'exitement' of stock trading. It is based on an old Vic-20 game.
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  • 13
    Galactic conquest game, based on futuristic warfare. Players build economic empires using their militaries, while attacking the empires of others. Features include stat tracker, free play, and 3 month long rounds.
    Downloads: 0 This Week
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  • 14
    jKaiUI is an open source, multi-platform, Java front-end for the Xbox, Gamecube, and PS2 tunneling network, XLink Kai. It will employ the latest Kai API such as arena/messenger mode, avatars, and will adapt to changes made to the engine by Team XLink.
    Downloads: 0 This Week
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  • 15
    NNR4ITG is a Java all-in-one tool for visualizing and manipulating the XML files generated by "In The Groove" arcade cabinets.
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  • 16
    A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
    Downloads: 0 This Week
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  • 17
    Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gamepl
    Downloads: 0 This Week
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  • 18
    J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
    Downloads: 1 This Week
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  • 19
    This game consists of a client-side API, a server programm and some GUI. Players develop the artificial intelligence of a robot, which acts on a playground and tries to kill other robots.Everything is implemented in c# and works with Mono.
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  • 20
    A java API for parsing, manipulating and creating TV-Anytime metadata. TV-Anytime is an open standard for metadata describing TV and radio programmes that is designed to support Personal Video Recoders (PVRs), programme guides and related technologies.
    Downloads: 0 This Week
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  • 21
    Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
    Downloads: 0 This Week
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  • 22
    This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
    Downloads: 0 This Week
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  • 23
    It's a set of software to help Shadowrun 4th ed. comunity. This includes generators (character, vehicles...), mission Tracking, dice rollers, etc.
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  • 24
    Chess client/server application for playing games with human opponents over http.
    Downloads: 0 This Week
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  • 25
    A PHP based web rpg system that uses user friendly modules to enhance the game framework.
    Downloads: 0 This Week
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