Showing 907 open source projects for "delphi code source"

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  • 1

    sokoban_craze

    the classic sokoban game with interesting puzzles

    see the code at the GitHub. https://github.com/prembhaskal/sokoban play the game live here http://prembhaskal.github.io/sokoban/ search for sokoban craze on chrome app store to get the game on your PC. https://chrome.google.com/webstore/detail/sokoban-craze/mnjhkeonmdibdchkpnhgibmogbogmfmj?utm_source=chrome-ntp-icon
    Downloads: 0 This Week
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  • 2
    A repository for early game-jam-style rapid development game code. The idea is to try a bunch of different simple game ideas and come up with something good through repeated iteration. Multiple platforms.
    Downloads: 0 This Week
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  • 3
    A remake of a classic Ghouls and ghosts with some addiction taked from Ghouls and ghosts, Ghosts and goblins and Super ghouls and ghosts. The code of this game its developed under GNU/GPL.
    Downloads: 0 This Week
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  • 4
    Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
    Downloads: 0 This Week
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  • 5
    pyrobbo plus
    Game engine + remake of Atari XL/XE game Robbo. Level loader is compatible with levels file of GNU Robbo project. This is NOT the same project as pyrobbo on google code.
    Downloads: 0 This Week
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  • 6
    A Pythonic program to generate and solve a Sudoku puzzle of any N by N dimension. It uses a combination of logic and guess to solve the puzzle. The GUI is written with PyGTK and the code can be use as a guidelines of using Python Generators.
    Downloads: 0 This Week
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  • 7
    A driver for a USB arcade input device named petunia as well as the code going onto the petunia's microcontroller.
    Downloads: 0 This Week
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  • 8
    FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
    Downloads: 0 This Week
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  • 9

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
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  • 10
    ModTeam is a Team of modders from the french-speaking community of Cube 2 : Sauerbraten. Source mods, content mods when permitted, etc..
    Downloads: 0 This Week
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  • 11
    We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
    Downloads: 0 This Week
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  • 12

    Rain

    Mission based first person shooter

    Realism based first person shooter running on the XreaL engine, featuring a single player campaign and online multiplayer gametypes Discontinued on this engine, feel free to use the code.
    Downloads: 0 This Week
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  • 13
    losQuake II is a no-frills rebuild of the Quake II code, compatible with retail clients/servers.
    Downloads: 0 This Week
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  • 14
    Atrinik is Multiplayer Online Role Playing Game based on the code of Crossfire and Daimonin. Development is at https://launchpad.net/atrinik
    Downloads: 0 This Week
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  • 15

    Disandria

    An extensible game engine that targets RPGs.

    This is for file downloads, and for discussion about the project. For source code, go to this project's homepage. From there, it will be obvious.
    Downloads: 0 This Week
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  • 16
    The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server source code will be availible.
    Downloads: 0 This Week
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  • 17
    This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
    Downloads: 0 This Week
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  • 18
    NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
    Downloads: 0 This Week
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  • 19
    We seek to update and expand Wytter's original elchat code in order to offer, first, full functionality as if you were in console view, and second, to extended that functionality for the program to act like a full functional client.
    Downloads: 0 This Week
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  • 20
    AlterEego intends to re-create the popular server system, Second Life. Base code from OpenSim, used under BSD License.
    Downloads: 0 This Week
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  • 21
    Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.
    Downloads: 0 This Week
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  • 22
    Our mission is to refactor Nethack 3.4.3 into easy to understand Objective-C code, and to add new enhancements.
    Downloads: 0 This Week
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  • 23
    War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.
    Downloads: 0 This Week
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  • 24
    Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.
    Downloads: 0 This Week
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  • 25
    Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.
    Downloads: 0 This Week
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