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This is an implementation of a client/server-architecture poker(Limit Texas Hold'em) software in (SWI-)Prolog.
It uses the extension XPCE for GUI's and sockets.
Would gladly see users to help developing.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
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Turowy, przeglądarkowy, fantasy MMORPG napisany w PHP i MySQL korzystający z Smarty Template Engine, ADOdb/ADOdb lite i PHP Mailer. Oparty na Vallheru 1.3 beta, szybszy z naprawionymi błędami. Support: http://support.santic.pl Santic Engine 0.2 już
ThePythonGameBook project is a free wiki book about open source game programming with python. Please visit the official homepage at http://ThePythonGameBook.com For historical reasons, some early example games of the book project are hosted on sf
`Tetra' is a board game, the 3D extended version of `Chinese Checkers' (see detail at: http://en.wikipedia.org/wiki/Chinese_Checkers). Our project `K.L.'s Tetra' is a platform for Tetra game play.
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jsDice is a simple yet flexible dice roller for role playing games. It can roll multiple dice and evaluate simple expressions. It is fully written in client-side javascript, which means that it can be used offline with any browser.
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
A mud client designed to provide a TINY fast-running and free telnet to nerds who still telnet mud with modern windows OS. Telnet Mudders experience very limited choices when it comes to selecting a client having to pay too much or use telnet.
A client/server implementation of the game Blood Bowl, primarily for use in conjunction with the site fumbbl.com which hosts Internet Blood Bowl leagues.
This project will consist of a number of advanced random generators, most probably all written in php, that can be hosted on http servers. An example of this is "Mafia Scum Tools", which randomly allocates a title to a name (useful for forum RPG games)
JVRMUDClient is a simple client for MUD ( Multi User Dungeons ) written in java. Supports mini-map, colourful ansi terminal, will support triggers, scripts,...
Tileset modifications inspired by many free ideas. Generally pingus and gnus take the role of "Freeland" characters.Freeciv 2.0.x generic or modified client required. For installation guides and comments go to: freeciv.freeforums.org/post1415.html#1415
This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
...Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
This package allows you to create virtual rubik cubes and move their faces. Moreover you can see at every time the current position of the cube and find its solution. Visit http://www.hcroboting.com for more information