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An arcade-style racing game, in the style of the old Rollcage series of games. Fast, gravity-defying cars, fancy weapons, large, mindbending tracks and the inability to stop playing are what we're aiming for.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
(REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
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What is Bots of War (bow)? bow will be a game where programmers can compete on their AI design/programming skills. The game will feature a arena where virtual robots try to kill the opponent with a wide range of weapons.
Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
This project gives you a simple 2D world for playing with Artificial Intelligent actors. It contains of a world with objects. And a simple game, pyRugby, demonstrating the use of this world. All built in Python, using pygame for visualization.
Coldfire is a Space Simulation Adventure game. The player will be involved in combat and space flight, navigating asteroid fields and performing hair raising maneuvers. There will be multi player support for dogfights against AI and humans.
The most fun you'll ever have on IRC! You will be allowed to buy and sell virtual shares with virtual money using real time, real world share price values. You can also trade your shares between eachother.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
A mix of the old games Liero and Joust. Two little persons riding on flamingo's shooting each other bazooka's in real-time. This is not a game for single player! You must have little brothers or geek friends.
Pydza is a open-source project of a platform "mario-like" game written in python using pygame library / Pydza est un projet open-source d'un jeu de plateforme de type Mario, codé en python et utilisant la bibliothèque pygame.
A puzzle game, based on Minesweeper idea. It introduces hexagonal grid, 3 different mine powers and extended neighborhood information.
All the above allows to present non trivial but mostly solvable game situations even for most experienced player.
tunar is an original game for the gp2x OSS portable game system. It is a fast-paced abstract puzzle game, where you control of a flock of musical notes as they fly around a flashing grid collecting musical instruments.
An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
An action game developed using PyGame + Eclipse + PyDev. I thought it would be fun to recreate the classic Atari game Beserk. I would like to blend in gameplay aspects of Robotron and Realm of Impossibility (C64).