Showing 908 open source projects for "mud mapper linux"

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  • 1
    This project is a massively multiplayer online game played through your webbrowser. You control a ship and planet in the startrek universe and carve out an existance with other players, eventually it is possible to create your own fleet and empire.
    Downloads: 0 This Week
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  • 2
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 3
    The only LOK server emulator in production. Being developed in C++ based off of multiple open source rpg's (Crossfire, for example). 2D top-down game with a lot of history and a great community.
    Downloads: 0 This Week
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  • 4
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
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  • 5
    Our goal is to create a publicly available supporting architecture and design manifesto for an MMORPG. Eventually the design will be used as the basis for an Open Source MMORPG.
    Downloads: 0 This Week
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  • 6
    This project intends to provide a GUI Mud client, using the popular TinTin++ backend and a Gtk+ frontend.
    Downloads: 0 This Week
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  • 7
    Ventamud based on Circle (www.circlemud.org).
    Downloads: 0 This Week
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  • 8
    Downloads: 0 This Week
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  • 9
    A programming language designed to be used simultaneously by multiple programmers, users or agents. Project has been renamed to Mica and is now hosted at http://darksleep.com/mica.
    Downloads: 0 This Week
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  • 10
    StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
    Downloads: 0 This Week
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  • 11
    Dark Age of Camelot (DAoC) Log Analyser written in Java that creates HTML statistic from your chat.log file.
    Downloads: 0 This Week
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  • 12
    (Yet another) MUD server written entirely in Java. Offering plugins, scripting, and a number of additional features which can be built on at will, Jamud may at some point become a perfect basis for a run-anywhere MU*.
    Downloads: 0 This Week
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  • 13
    MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
    Downloads: 0 This Week
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  • 14
    Perihelion is a 2D Strategy Game. You are in an asteroid which is dangerously moving close to a star. You have 30 days to earn enough money to buy a space trip ticket to another asteroid, probably farther to the star. The game will be programmed with
    Downloads: 0 This Week
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  • 15
    A modular MUD server that allows for reloading of all major game components (command parser, combat and spell engines - character and item types)
    Downloads: 0 This Week
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  • 16
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 0 This Week
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  • 17
    AberQuest is a tool for quest/zone writers of Aber MUDs. With it you can navigate around your quest/zone easily and see how it will look using only your own computer. AberQuest has a nice and intuitive GUI to make this even simpler.
    Downloads: 0 This Week
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  • 18
    Tarrow is a sci-fi MUD; not a MUD codebase, but rather something that will be used as the working code for my MUD.. once it is up and running. Tarrow is based on the WolfShade MUD codebase, which you can download at: http://www.wolfshade.com/mud/
    Downloads: 0 This Week
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  • 19
    The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.
    Downloads: 0 This Week
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  • 20
    Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
    Downloads: 1 This Week
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  • 21
    FOAT was born to create java masterpiece of the "rogue-like" RPG games genre: it's much more than a simple extension of the past stuff; every feature, every detail is brought to the maximum and then further, to give the RPG gamer the "Ultimate Experience"
    Downloads: 0 This Week
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  • 22
    A small, extremely efficient, core server for Tiny-style MU*s. Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
    Downloads: 0 This Week
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  • 23
    A Graphical Multi User Dungeon Client and Server.
    Downloads: 0 This Week
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  • 24
    JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
    Downloads: 0 This Week
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  • 25
    The Middle of Nowhere (MofN) mudlib is a new LPMud mudlib designed from the ground up to work with MySQL and a web server to provide authentication, authorization, and content management.
    Downloads: 0 This Week
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