Showing 5297 open source projects for "void linux based"

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  • 1
    Funkin

    Funkin

    A rhythm game made with HaxeFlixel

    Funkin is the official open-source repository for Friday Night Funkin’, a popular rhythm game that combines catchy music with timing-based gameplay where players must hit directional cues to match beats. The project includes the full game source built using Haxe and OpenFL, allowing contributors and modders to explore and extend the game mechanics, audio library, and visual assets. In the core game loop, players navigate a story across multiple weeks with unique songs and characters, and the...
    Downloads: 6 This Week
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  • 2
    PCL Community Edition

    PCL Community Edition

    Community version based on the PCL open source secondary development

    PCL Community Edition is an open-source community-maintained version of the Plain Craft Launcher (PCL), a popular launcher designed for managing and running Minecraft Java Edition. The project focuses on providing a flexible and feature-rich launcher environment that simplifies the process of installing game versions, managing mod loaders, and organizing modded instances. PCL-CE offers tools that help players install and configure modding frameworks such as Forge or Fabric, allowing them to...
    Downloads: 19 This Week
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  • 3
    r2modman

    r2modman

    A simple and easy to use mod manager for several games

    r2modman is an open-source, cross-platform mod manager designed to simplify installing, organizing, and maintaining game modifications for a wide range of PC titles that use the Thunderstore ecosystem. Built with Electron, TypeScript, and Vue, the application focuses on providing a clean, beginner-friendly interface so players can manage complex mod setups without deep technical knowledge. It allows users to download, enable, disable, update, and uninstall mods with a few clicks while...
    Downloads: 16 This Week
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  • 4
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 9 This Week
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  • 5
    chess-tui

    chess-tui

    Play chess from your terminal

    chess-tui is a terminal-based chess application that lets you play chess directly from your command-line interface with a rich set of features normally found in graphical clients. It supports local two-player games as well as playing against any UCI-compatible chess engine, giving users flexibility to challenge engines like Stockfish or GNU Chess. For online play, it integrates with Lichess, enabling authentic multiplayer games and token-based account connections from within the terminal...
    Downloads: 4 This Week
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  • 6
    lsfg-vk

    lsfg-vk

    Lossless Scaling Frame Generation on Linux

    ...It is structured as a modular codebase with separate components for the backend, configuration UI, CLI tooling, shared logic, and the core layer implementation. Although it targets Linux environments and handhelds like Steam Deck, it depends on an existing installation of Lossless Scaling on the system to provide its frame generation logic.
    Downloads: 8 This Week
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  • 7
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s...
    Downloads: 7 This Week
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  • 8
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 7 This Week
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  • 9
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 11 This Week
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  • 10
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    ...A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project should build under gcc on linux with some work, but it's been a while since I tried this. I have an old makefile that is out of date, but may not take too much work to fixup and make it usable. Realtime day/night cycle with weather (rain, snow, hail, wind, lightning).
    Downloads: 4 This Week
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  • 11
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    XenonRecomp is a recompilation framework focused on translating Xbox 360 (Xenon architecture) binaries into native code that can run on modern platforms without relying on traditional emulation. It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach...
    Downloads: 9 This Week
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  • 12
    Kitty-Tools

    Kitty-Tools

    Kitty-Tools is a Kahoot Cheating Client for all devices and interfaces

    Kitty-Tools is a multi-platform client designed to interact with Kahoot games by providing automation and enhanced control features that go beyond the standard user experience. It is built to run across a wide range of environments including desktop systems, web interfaces, and even embedded or microcontroller-based setups, emphasizing accessibility and ease of use. The project focuses on simplifying interaction with Kahoot sessions by offering tools that can automate participation,...
    Downloads: 10 This Week
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  • 13
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    Pumpkin is an open-source Minecraft server implementation written entirely in the Rust programming language with the goal of delivering high performance, efficiency, and modern architecture for hosting multiplayer worlds. Unlike the original Java-based server, Pumpkin focuses on leveraging Rust’s memory safety and performance advantages to create a fast and stable server environment. The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible...
    Downloads: 10 This Week
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  • 14
     TrinityCore

    TrinityCore

    Open Source MMORPG Framework

    TrinityCore is an open source MMORPG Framework based mostly in C++, with a back-end of MySQL for the DB content. It is derived from MaNGOS, the Massive Network Game Object Server, evolving over time since it has become an independent project. It has undergone several changes that have optimized, cleaned up and improved the codebase as well as the in-game mechanics and functionality. TrinityCore has a database structure composed of the world database, characters database and auth database....
    Downloads: 6 This Week
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  • 15
    Steamodded

    Steamodded

    A Balatro Modding Framework

    Steamodded, also known as Steamodded, is a modding framework and loader specifically designed for the game Balatro, enabling users to inject and manage custom modifications. Built using Lua, it provides a flexible and extensible environment that allows developers to create new gameplay features, mechanics, and enhancements. The framework includes a variety of APIs that simplify the process of interacting with the game’s internal systems, making mod development more accessible. It is...
    Downloads: 9 This Week
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  • 16
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 2 This Week
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  • 17
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 0 This Week
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  • 18
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon...
    Downloads: 4 This Week
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  • 19
    Microsoft MakeCode

    Microsoft MakeCode

    Programming eXperience Toolkit

    Microsoft MakeCode, short for Programming eXperience Toolkit, is an open-source framework developed by Microsoft for creating beginner-friendly programming environments and educational coding tools. The toolkit serves as the foundation for Microsoft MakeCode, a platform used to teach programming through interactive editors that support both block-based and text-based coding. PXT enables developers to build custom programming environments that can run in web browsers or local development...
    Downloads: 0 This Week
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  • 20
    GT New Horizons Mod Pack

    GT New Horizons Mod Pack

    New Modpack with Gregtech, Thaumcraft and Witchery

    You are looking at a big progressive kitchensink pack for Minecraft 1.7.10 balanced around the mod GregTech. Over 9 years of development (and still going) have formed a balance and refinement that only a handful of packs can keep up with. We are talking about thousands of recipe tweaks, a massive questbook with over 3000 quests, unique world generation, custom mods coded for the pack, custom Thaumonomicon pages, and many more. The main intentions of the pack are a long-lasting experience and...
    Downloads: 15 This Week
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  • 21
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    ...It also supports cross-platform compilation, making it possible to run recompiled games on Windows, Linux, and other environments without specialized emulators.
    Downloads: 6 This Week
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  • 22
    Zelda 64: Recompiled

    Zelda 64: Recompiled

    Static recompilation of Majora's Mask for PC

    Zelda 64: Recompiled is a specialized recompilation project built on top of N64Recomp, focused on reconstructing The Legend of Zelda: Ocarina of Time and related N64 titles into native, compilable code for modern systems. It takes original game binaries and translates them into structured C code that can be compiled and run without requiring an emulator, enabling more efficient execution and deeper access to the game’s internals. The project is designed to preserve gameplay accuracy while...
    Downloads: 7 This Week
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  • 23
    Minestom

    Minestom

    1.21.11 Lightweight Minecraft server

    Minestom is an open-source Minecraft server development framework that allows developers to build custom Minecraft server software from scratch without relying on Mojang’s original server code. Instead of functioning as a traditional server implementation, Minestom acts as a lightweight library that provides the core networking and gameplay infrastructure needed to create Minecraft server applications. Developers can use it to design custom game modes, experimental server architectures, or...
    Downloads: 7 This Week
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  • 24
    Darkest Pixel Dungeon

    Darkest Pixel Dungeon

    Traditional roguelike game with pixel-art graphics

    Darkest Pixel Dungeon is a traditional roguelike RPG with pixel-art graphics, based on the source code of Pixel Dungeon and Shattered Pixel Dungeon. It introduces new mechanics such as a pressure system, perks, and reworked damage processes, along with additional hero classes, enemies, artifacts, and quests. The game offers randomly generated levels, items, enemies, and traps, providing a challenging and dynamic experience for players.
    Downloads: 1 This Week
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  • 25
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 2 This Week
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