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A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
a simple c/s framework software to play Reversi game also known as Othelo, with a well developed AI client, one could develop his/her own client too. Please refer to https://github.com/aijunbai/reversi.git for possible updates.
The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
This is a GUI for end users who wish to use VGSOHInterface UI Mods and Plugins in the game Vanguard Saga of Heroes. It installs, updates mods and plugins and allows users to choose between installed mods and plugins before playing Vanguard Saga of Heroes
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
TrollRPG is a network application based around the portable GUI toolkit Qt. It allows people to play Role Playing Games in real-time over the Internet. TrollRPG is free, open source, software, distributed under GNU/GPL license.
MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
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This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
This project is a LINUX GUI launcher and installer for the Xlink Kai tunnel software (http://www.teamxlink.co.uk). It's our intention to publish a distro independant application. The software will be programmed in Python using pyQt.
A game developement library for the Gamepark32 handheld console.
The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it.
Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
LW GUI arose as a pure C++, pure X windows replacement for Allegro. It is a raster graphics library for X, with a powerful GUI. It is intended for use in games and utilities.
A fast Object-Oriented cross-platform GUI library written in C++. Specifically meant for games & renderers, and for speed-critical applications in general.
A Coins and Banknotes collection management software. Allows to build and browse a database of exisiting coins and banknotes, and to manage a collection made of a subset of the former database. Qt based GUI.
CGI games:
WSpace will become a multiplayer space strategy game.
WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
libgmonopd is a stable and fast embeddable monopoly-playing server written in C. Its main purpose is to allow monopd-compatible clients (such as gtkmonop) to have a 'start server' command available directly from the GUI. It uses an XML protocol.
Adgali is a library for game programmation. It will provide: GUI interface, 2D graphics management with planes, sound and music management, video streaming. The underlying layer is the SDL library for low level access.
mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.