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The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
ErlyMUD is a small MUD server written using the Erlang/OTP libraries. The aim is to have solid support for exploration and roleplaying, within a concurrent, highly fault-tolerant environment.
Stargun is a space shooter game for Linux based on OpenGL. The aim of the project is the porting of a previous demo realized on windows platform based on DirectX.
Open Mobile MMORPG Engine This is an mobile game Engine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like game engine.
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It is a sandbox game, based on physics. The game aim is to make contact red object with green object. You can use various objects, solid, wire (rope), and bendable objects. Gravitation will help you.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
Each player starts with a single ship producing planet; once enough ships are created players may colonise other planets and spread their empire. The ultimate aim of the game is to eradicate the other player from the galaxy by attacking their worlds.
The Skrupel KI Extension is an extension for the browser-game 'Skrupel' which provides the option to play against KI-based enemies. The aim is to create a class-based KI to enable other developers creating their own KI-players.
Raise the bar for remote support and reduce customer downtime.
ConnectWise ScreenConnect, formerly ConnectWise Control, is a remote support solution for Managed Service Providers (MSP), Value Added Resellers (VAR), internal IT teams, and managed security providers. Fast, reliable, secure, and simple to use, ConnectWise ScreenConnect helps businesses solve their customers' issues faster from any location. The platform features remote support, remote access, remote meeting, customization, and integrations with leading business tools.
Console- and remote-controlled (via web server) application for the Marks & Spencer Hamster Wheel, which uses a Tenx Technology USB controller. Our aim is to get the Hamster Wheel working under Linux.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Python game for very young children. The aim of the game is to learn how to use mouse and keyboard, nothing else. To use it, you must download and install python2.6 and pygame : - http://www.pygame.org/download.shtml - http://www.python.org/download/
A series of sports mini-games (think Wii-sports) with a Saudi Arabian theme. Including: "Stoning the Adulteress", "Chop Chop Square" and "Passport Control". The aim is to highlight racism and human rights abuses perpetrated by the Saudi regime
Othello is a space shooter action game similar to Metroid. It does not aim to be a copy however, and has a unique storyline. All the "pre" stuff is about complete, so development will focus on gameplay.
Errances is a tactical role playing game written in OCaml. Features battles in a 3D environment. The aim is to have lots of secondary quests but not a single main story.
The aim of Solmyr is to manage H3M map files of the game 'Heroes of Might and Magic III' (3DO Company, 1999). Lot of such maps can be found on the web and sorting them is not easy. Solmyr intends to filter your maps according to several criterions.
OpenBow is a Open-Bot of World of Wacraft written in C++ and based on PseuWoW. The aim of the project is build a robot that can interact with world of warcraft itself without human intervention.
The aim of this software is helping players to create strats for fps online games. Players needs to connect to a game server, then they can draw, thanks to this software, directly on the map so all the team can see what's someone is explaining.
Game Savvy Lisp (GSL) is a library of game creation tools and functions. The aim is to allow fast expressive programming, and quick prototyping. Please go here to get the latest version: http://code.google.com/p/gamesavvylisp/
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.