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GatewayMU* is the result of a combination of what several of my friends and myself desire of a MUCK/MUD/MUSH/MU* client, a fully customizable integrated development environment with MUF and MPI support by default, and many wizards.
This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
The Nex project is aimed at creating a simple MMORPG (at first, complexity can be added later), capable of running on multiple platforms. The aim is to create both a server (multi-platform) as well as a client (also multiplatform, using SDL/GLUT)
Python-Talk is a Python implementation of a talker environment, such as Elsewhere-Too (aka ewtoo). It is a new and innovative style of talker, with easy to understand code.
Uprising is the attempt to bring a Networkable clone of the teaser Macintosh Game: "Escape Velocity" to the Open Source community.
It will be re-released into open source when the first version is feature complete.
Parts have been released under GPL
IronWill is a massively multiplayer game focused on the realm of Fantasy. Realism and player interaction are the main goals of the project. (Writen in OpenGL for X on the Linux platform)
HackNet is a multiplayer roguelike game, borrowing heavily from the style and gameplay of Hack and NetHack. Our goal is to keep the flavour of Hack intact, despite the gameplay changes required by allowing multiple players.
POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
Original Gamer's Client aims to combine the convenience of a GUI-based MUD client with the power that seems reserved for TUI-based clients. OGC implements its GUI using Tk, and will eventually add a powerful Python-based scripting language.
enCore is an online multi-user environment (MOO) specifically designed for educational applications. It is designed to aid and promote online learning and community building through open standards and ease of use.
A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
BladeMaster 2 is text-based multi player arena combat simulation game. BladeMaster 2 is a resurrection of a classic BBS game. It's purpose is to create a greatly enhanced and open source version based on the original, playable on modern systems.
Ruin is a 2.5D Java game world that can run from a browser. It's like a 3D MUD. The game looks similar to Doom or Heretic. View the home page for a demo (http://ruinworld.sourceforge.net).
This is an online, multiuser, text-based RPG game played on the Internet.<br>A Running instance of the game can be found at <a href="telnet://killer.lesterchakyn.com:4444/">telnet killer.lesterchakyn.com 4444</a>.
A fantasy based multi-user role-playing game. This server should run on all unices, it has been tested on Linux, Solaris, SunOS, DG/UX and HP/UX. There is no client, the standard telnet will do. It is based on CircleMUD 3.0.
glH is an opensourced, multiplayer, multiplatform and arquitecture independent quake like game. Now it works on linux and w32, and BSD port isn't enought tested.