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  • 1
    MRockola
    Application emulate a Jukebox (Rockola) play audio, video and karaoke files. For GNU/Linux and Windows xp, windows Vista y windows 7 =====!!!!Version for Android in google play!!!==== Es un programa para emular el funcionamiento de una sinfonola o video rockola tradicional puede visualizar tambien archivos de karaoke. Para GNU/Linux y Windows xp, vista y 7.
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    Downloads: 31 This Week
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  • 2
    YSoccer

    YSoccer

    Retro style, multi-platform soccer game

    A new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). The source code is available under the GNU General Public License.
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    Downloads: 31 This Week
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  • 3

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. Current development is located on https://bitbucket.org/bmorel/autorealm . Howerver, older repositories are still here in case someone would like to consult them, and to allow easy access to algorithms they might contain.
    Downloads: 16 This Week
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  • 4
    Qodem Terminal Emulator
    Qodem is a a terminal emulator that resembles the BBS-era Qmodem. Includes phonebook, scrollback, capture, X/Y/Zmodem, Kermit, ANSI (+ music) / Avatar / VT102 / Linux emulation, Unicode, and keyboard macros. Connects over serial, ssh, telnet, rlogin.
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    Downloads: 23 This Week
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  • 5
    JS_CSS_Poker

    JS_CSS_Poker

    Free Texas Holdem Poker game using HTML5, CSS and JavaScript

    A free online Texas Hold'em poker game written in JavaScript and a web-gui using HTML5 and CSS, all source included Works as a solitaire, it is you against the robots No money - but you will not win that much either. No registration - I am just glad if you give some feedback if you find any problems. All source code included Totally bug free Climate positive Want to see it? https://js-css-poker.sourceforge.io/ Want to play it? https://js-css-poker.sourceforge.io/poker.html This is a merge of the Texas hold 'em game from https://sourceforge.net/projects/jsholdem/ and the js/CSS/HTML frontend from https://github.com/tansey/js_poker Compatibility: Any modern browser, such as Firefox, Chrome and Edge, on any OS, Windows, Linux, Mac works nilssonopel@users.sourceforge.net
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    Downloads: 19 This Week
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  • 6
    The Emilia Pinball Project is a pinball simulator for GNU/Linux and other Unix systems. There is only one level to play with, but it is very addictive.
    Downloads: 19 This Week
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  • 7
    Apollo Station

    Apollo Station

    The best code this side of the galaxy

    ApolloStation is a community-driven SS13-derived codebase aiming to evolve the genre. Though specifics are sparse in the repo itself, it builds on SS13 principles with an emphasis on modularity and maintainability.
    Downloads: 2 This Week
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  • 8
    C-Dogs SDL

    C-Dogs SDL

    Classic overhead run-and-gun game

    C-Dogs SDL is an open-source, classic overhead run-and-gun game that offers both single-player and multiplayer modes. It features customizable campaigns, a variety of weapons, and supports modding, allowing players to create and share their own missions. The game has been updated to include modern features while retaining its retro charm.
    Downloads: 2 This Week
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  • 9
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the CLAY_AUTO_ID() macro. Element IDs have two main use cases. Firstly, tagging an element with an ID allows you to query information about the element later, such as its mouseover state or dimensions. Secondly, IDs are visually useful when attempting to read and modify UI code, as well as when using the built-in debug tools.
    Downloads: 2 This Week
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  • 10
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    Folia is an experimental fork of the Paper Minecraft server software designed to improve scalability by introducing region-based multithreading. Traditional Minecraft servers run most game logic on a single main thread, which creates performance bottlenecks when many players are active simultaneously. Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on multiple threads within a thread pool, allowing server hardware with many CPU cores to process gameplay events in parallel. This architecture significantly increases scalability for large multiplayer environments where players are distributed across different areas of the world. Because the project fundamentally changes how the server processes game logic, many existing plugins are not immediately compatible and must be adapted for the new threading model.
    Downloads: 2 This Week
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  • 11
    JustEnoughItems

    JustEnoughItems

    Item and Recipe viewing mod for Minecraft

    A popular Minecraft mod providing a comprehensive item recipe viewer and search functionality for in-game items.
    Downloads: 2 This Week
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  • 12
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    Lumix Engine is an open-source C++ 3D game engine that aims to strike a balance between performance, flexibility, and ease of use, making it a compelling alternative to heavier commercial engines. It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred rendering), physics, audio, animation, scripting (via Lua or even JavaScript via plugin), and more, giving it a robust feature set for realistic 3D games or simulations. Users appreciate that much of the engine — rendering, assets, scripting, editor — can be hot-reloaded, which greatly speeds up iteration. It runs on Windows and Linux, is MIT-licensed, and is backed by a community that provides documentation, demos, and examples (such as a demo platformer).
    Downloads: 2 This Week
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  • 13
    MCiSEE

    MCiSEE

    All of Minecraft, EASILY get Minecraft resources

    MCiSEE is an open-source project designed to integrate Minecraft with computer vision and artificial intelligence experiments. The system focuses on capturing visual information from the game environment and exposing it to external programs for analysis or machine learning research. By converting gameplay data into visual or structured formats, MCiSEE enables researchers and developers to build AI agents capable of interacting with the Minecraft environment. The project can be used as a research platform for tasks such as reinforcement learning, perception analysis, or automated gameplay strategies. It bridges the gap between game simulation and AI experimentation by providing tools that connect Minecraft gameplay with external algorithms. Developers can extend the platform to test new approaches to artificial intelligence within a complex virtual environment.
    Downloads: 2 This Week
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  • 14
    MangosZero

    MangosZero

    Mangos ZERO is a server for World of Warcraft

    Mangos is an open source project written in C++. It's fast, runs on multiple platforms and stores game data in MySQL or MariaDB. It also has optional support for SOAP. The server supports a wide range of operating systems and various compiler platforms. In order to do that, we use various free cross-platform libraries and use CMake (v3.12+) to provide a cross-platform build system that adapts to your chosen operating system and compiler.
    Downloads: 2 This Week
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  • 15
    MinecraftForge

    MinecraftForge

    Modifications to the Minecraft base files to assist in compatibility

    MinecraftForge is a widely used open-source modding API and development platform for Minecraft that enables developers to create, install, and manage game modifications in a standardized way. It provides a framework that extends the core functionality of Minecraft while maintaining compatibility between different mods and versions of the game. Forge simplifies the modding process by offering tools, hooks, and APIs that allow developers to modify game behavior without directly altering the base game code. This modular approach allows multiple mods to coexist within the same installation while minimizing conflicts. MinecraftForge also includes tools for loading mods, managing dependencies, and maintaining compatibility across game updates. Over time it has become the primary modding ecosystem for Minecraft Java Edition, supporting thousands of community-created modifications ranging from gameplay enhancements to entirely new game mechanics.
    Downloads: 2 This Week
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  • 16
    Miracode

    Miracode

    A sharp, readable, vector-y version of Monocraft

    A web-based code editor with support for multiple programming languages, designed for collaborative projects.
    Downloads: 2 This Week
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  • 17
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components, state-machines and is message-driven. Mojoc has been used for a cross-platform Android and IOS game. The samples will show all aspects of the Mojoc features. Each platform will provide native building project for native platform editor. For example Android provides AndroidStudio project, IOS provides XCode project.
    Downloads: 2 This Week
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  • 18
    NSV13

    NSV13

    NSV13, a Ship-to-ship Combat SS13 Server

    NSV13 is a standalone fork/mod of Space Station 13, themed around ship-to-ship combat. Set aboard warships, it allows players to perform roles such as captain, gunner, pilot and crew. It requires compilation via DreamMaker or custom build tools (Windows batch or Unix scripts). The game emphasizes teamwork, wartime strategy, and immersive multiplayer gameplay.
    Downloads: 2 This Week
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  • 19
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term training and emergent dynamics across large populations. The project is built to test scalability in multi-agent reinforcement learning, with features such as procedurally generated terrain and configurable game mechanics. While the original release has since been succeeded by newer versions maintained outside OpenAI, it remains a landmark framework for studying large-scale agent interactions in complex environments.
    Downloads: 2 This Week
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  • 20
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 2 This Week
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  • 21
    P8

    P8

    PICO-8 dependency manager

    p8 is a dependency manager for PICO-8 that allows developers to import Lua or Moonscript modules, spritesheets, and automatically reload carts during development. It streamlines the workflow for PICO-8 projects by managing dependencies and facilitating code organization.
    Downloads: 2 This Week
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  • 22
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU. Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for any purpose, including commercial ventures, thanks to its liberal license. To learn more about Panda3D's capabilities, visit the gallery and the feature list. To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for help from our active community. You can build Panda3D with the Microsoft Visual C++ 2015, 2017, 2019 or 2022 compiler, which can be downloaded for free from the Visual Studio site. You will also need to install the Windows SDK, and if you intend to target Windows Vista, you will also need the Windows 8.1 SDK.
    Downloads: 2 This Week
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  • 23

    Path of Building

    Offline build planner for Path of Exile

    Path of Building is an offline build planner for Path of Exile, the immersive free-to-play action role-playing video game developed by Grinding Gear Games. Path of Building makes the game even more enjoyable by giving you the tools you need to plan and gain the advantage in the game. Features include a skill planner that allows you to add any number of main or supporting skills to your build, a passive skill tree planner with support for jewels, an item planner and more! Path of Building also offers comprehensive offence and defence calculations so you can precisely calculate your skill DPS, damage over time, life/mana/ES totals and more! Level up your game with Path of Building!
    Downloads: 2 This Week
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  • 24
    Phosphor (for Fabric)

    Phosphor (for Fabric)

    A Fabric mod designed to improve the performance of Minecraft

    Phosphor is a free and open-source Minecraft mod (under GNU GPLv3) aiming to save your CPU cycles and improve performance by optimizing one of Minecraft's most inefficient areas-- the lighting engine. It works on both the client and server and can be installed on servers without requiring clients to also have the mod. The mod is designed to be as minimal as possible in the changes it makes, and as such, does not modify the light model or interfaces of vanilla Minecraft. Because of this, Phosphor should be compatible with many Minecraft mods (so long as they do not make drastic changes to how the lighting engine works.) If you've ran into a compatibility problem, please open an issue.
    Downloads: 2 This Week
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  • 25
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    A hand-crafted 2D game library in Go. Take a look into the features to see what it can do. See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) Keyboard (key presses, text input) and mouse input without events. Well integrated with the Go standard library. Use "image" package for loading pictures. Pixel let's you draw stuff and do your job, it doesn't impose any particular style or paradigm.
    Downloads: 2 This Week
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