MistMUD is a text based MUD written entirely in C. MistMUD has followed the diku family tree (Diku, Silly, Dale, Havok) and is a very modified and unique MUD . Our goal is to create a stable, fun filled, newbie friendly environment.
Caribou is a Java application that complements MUD clients by providing real-time monitors of game information (such as channel discusions and group status) that are displayed in separate windows. Caribou works with any MUD client that produces text logs.
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GNOME-Mud is a Mud Client for X11. It features Aliases, ANSI support, Triggers, an AutoMapper, multiple connections,
plugins, a color saver, a command divider, and the ability to save connections
Originating from the Panultima Endeffect, sushiX is the reincarnation of their future Ultima Online Shard software.
While sushiX is not usable for a general audience yet, sunshine as the Panultima Endeffect's current software is made available.
A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
Mmucl is a platform independent mud client with both
text and GUI interfaces written in Tcl. There is also a gnome interface available which uses Tcl-Gtk.
myMUD is a Multi User Dungeon server that uses mySQL to store game data. The server can be connected to via a telnet client, web interface or a special instant messanger style client.
Legend of the Binary Dragon (LoBD)
A web based MUD for nerds.
A shameless rip off of MightyE's Legend of the Green Dragon,
a remake of Seth Able's Legend of the Red Dragon.
AlloyMUX is an extension to the TinyMUX 2.2 Code. The original ideas behind AlloyMUX (formerly AlloyMUSH) are credited to Jesse McGrew (current contact information unknown). TinyMUX code provided by Stephen Dennis.
Far From Home intends to create a comprehensive Emlen-like MUD engine written in C++. (uncommon for Emlen MUDs) FFH will combine the best of other open source MUD engines (like AIME, http://aime.sf.net) to create a complete and high-level product.
'Collaborative Abstract Network Object Building Environment'
An internet Virtual World building and conference/chat system with extensive scripting support.
Middle-Haven is a PHP/MySQL based MMORPG, designed to be easy to play, install, administrate and customise. Inspired by games such as ExoFusion but sharing none of the code. The aim being to create a game system that is universal in its application.
Burned Out is a MMOG settled in a parallel world with a ´bad result´ of the cuba crisis in 1962. Only a few people survived in bunkers and try to survive by trading, fighting, developing new technologies.