DAFT (Desktop Anthropomorphic Friend Thing) aims to create a pale imitation of life on the desktop of the everyday user. Aims to be simple, light weight and cross platform.
Piglets is about raising piglets giving them food. Only the ones who eat enough will survive to create the next generation. You need to know wich piglet you have to feed in order to complete the challenges.
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
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Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
A port of the Frodo Commodore 64 v4.1b scan-line emulator to C# / SDL (SDL.NET). Every effort will be made to create a single executable, platform independent version, to be tartgetted at both the Microsoft and mono runtimes.
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This package allows you to create virtual rubik cubes and move their faces. Moreover you can see at every time the current position of the cube and find its solution. Visit http://www.hcroboting.com for more information
FreeStars is a project to create an easily modifiable clone of the 4X turn-based strategy game Stars!. With version 1, the goal is to clone Stars! as closely as possible. For version 2, the goal is to make improvements in the balance and gameplay.
Create a tournament style bracket for any number of players/teams, even odd numbers. Great for creating a tournament where there are not 8, 16, 32, etc teams. Check out the project webpage (Wiki) for details on running the program and more screenshots.
jEmote will be a fully featured emote creation program made in JAVA. The main goal of jEmote is to offer a simple way for computer users to create emoticons for their forums, blogs, websites, chat rooms (and the list goes on...).
This project is designed to create an interface to go between the EvE-Online InGame Browser and PHPBB. Code is available directly via the SourceForge subversion system. Changes can be made by SVN patches.
Spacer is an Open-Source 2D Spaceshooter. The Game is developt in C++ with SDL, SDL_Image and SDL_Mixer. The main development is for Linux and Windows. If you want to create an own portation of the Game for other Platforms, please contact us. We will che
The goal of this project is to create a highly configurable real-time strategy game that works on as many platforms as possible and is open and modular in design so that users can easily create their own maps, units, and campaigns.
Ever had that perfect plot idea for an RPG but didn't have the programming knowledge to create it? Enter Sphere. Sphere is a console-style RPG engine that allows others to create an RPG similar to Final Fantasy, Dragon Quest, or Phantasy Star.
HexReMapper allows the user to create customizable hex-based game maps. It is modeled after Arr-Kelaan's Hexmapper but includes an easier to use GUI, support for more than two layers, and the ability to resize and shift maps.
Lithops (the flowering stones) is a program that plays the game of Go. I develop Lithops as a research challenge, but also, importantly, to create a computerized partner for people learning and studying Go.
Python Sudoku is a text and graphical (gtk interface) program to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write an image (png, jpeg, etc) with a sudoku.
Subverse Project is a system to agent interaction in a virtual world with objective of studies and learns of Artificial Intelligence algorithms. It is a set of parts to create a simulated environment of Artificial Inteligence and learning.
The aim is to create an optimized version of the FreeRails project. The aim of the FreeRails project is to create a fun game based off the RailRoad Tycoon and RailRoad Tycoon II games. Download and webstart versions are available at the website or Wiki.
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.