Showing 6896 open source projects for "c# source code"

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  • 1
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks.
    Downloads: 8 This Week
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  • 2
    AntiMicroX

    AntiMicroX

    Program used to map keyboard buttons and mouse controls to a gamepads

    AntiMicroX is a graphical program used to map keyboard keys and mouse controls to a gamepad. This program is useful for playing PC games using a gamepad that do not have any form of built-in gamepad support. However, you can use this program to control any desktop application with a gamepad; on Linux, this means that your system has to be running an X environment in order to run this program. It allows mapping of gamepads/joystick buttons to: - keyboard buttons - mouse buttons and...
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    Downloads: 475 This Week
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  • 3
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm.
    Downloads: 1 This Week
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  • 4
    SpaceZero

    SpaceZero

    A 2D Real Time Strategy space combat game.

    SpaceZero is a RTS 2D space combat, single and multiplayer (two players by now) net game. Your objective is to conquer all space. At the starting point the player owns a spaceship which has landed on a planet. Your first task is to acquire new spaceships and find new planets in the Galaxy.
    Downloads: 11 This Week
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  • 5
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    An elegant Go board and SGF editor for a more civilized age. Sabaki is a modern, elegant, cross-platform Go/Baduk/Weiqi board and SGF editor for a more civilized age. It’s free, open source and uses web technology based on Electron. You can see its code, contribute or report an issue at our GitHub repository. Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews in Markdown. Sabaki also supports SGF game containers, saving and reading multiple games within one file. ...
    Downloads: 9 This Week
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  • 6
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 28 This Week
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  • 7
    A simple first person shooter of blowing up asteroids in 3D space. The codebase also serves as an introduction to trigonometry and OpenGL.
    Downloads: 0 This Week
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  • 8
    Chromium B.S.U.

    Chromium B.S.U.

    fast paced, arcade-style, top-scrolling space shooter

    You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.
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    Downloads: 51 This Week
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  • 9
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    qengine is a cross-platform retro game engine. It is aimed at nostalgic game developers that miss simple times and enjoy creating games like it's 1997. The software renderer provides the aesthetic that we all love and the engine limitations exist to make your creativity shine. The engine is a fork of the Quake II codebase that focuses on serving as a base for standalone games. Unlike other ports, it does not aim at being compatible with mods or the base Quake II game. In fact, many features...
    Downloads: 0 This Week
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  • 10
    Vanilla-oIT

    Vanilla-oIT

    An unmodified version of the MMORPG Impressive Title by KovuLKD

    A courtesy to the KITO community and all those nice people I got to know along the way. The title says it: This is a vanilla unmodified Impressive Title server hosted by me and released by the KITO community. It's intended mostly for testing and those rare few, who want nostalgia. Impressive Title was made open source in 2011 by KovuLKD: The original creator of the game. It was later maintained by the KITO community, which is still acting as a beacon for various oIT creators and server...
    Downloads: 8 This Week
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  • 11
    NX-Shell

    NX-Shell

    A multi-purpose file manager for the Nintendo Switch

    NX Shell is a multi-purpose file manager for the Nintendo Switch that aims towards handling various file types while keeping the basic necessities of a standard file manager. Initially, the project was inspired by LineageOS/CyanogenMod's file manager for android, and even had a similar design approach to that of the famous Android file manager. However, it has been re-written from scratch, now using more up to date tools and libraries.
    Downloads: 1 This Week
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  • 12
    OpenKropki

    OpenKropki

    open-source implementation of the "kropki" (aka "tochki") game

    OpenKropki is an open-source implementation of the 'kropki' game. 'Kropki' is a pen & paper game somewhat popular in Poland (kropki), Russia (Ρ‚ΠΎΡ‡ΠΊΠΈ) and Czech republic (ΕΎidi). The game's name translates simply as 'dots'. The concept is similar to Go, although it have been adapted for on-paper gameplay: * every player takes turns into putting a new dot on the field. * when one of the player managed to put his dots all around a group of enemy dots, he creates a 'base',...
    Downloads: 0 This Week
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  • 13
    nV@derz!
    nV@derz! is a two-dimensional, vertical space shooter inspired by the classic arcade game Space Invaders. The player must defend the planet from waves of aliens, and the game features a few variations from the original. Play with PC joysticks or keyboard with one or two players. Note (04-26-2017): Sound may not work on some systems. Please share your experience with nV@derz! in the Discussion forum or make a ticket in the Bugs tracker. Thanks.
    Downloads: 0 This Week
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  • 14
    Acid Game Engine

    Acid Game Engine

    A high speed C++17 Vulkan game engine

    Acid is an open-source project listed on GitHub, but as of now its public presence is minimal (few stars, limited documentation), and there is little publicly available description of its scope or design intentions beyond repository contents. As such it appears to be a small-scale or early-stage engine or toolkit β€” perhaps experimental β€” rather than a mature, widely-adopted framework. Because of the lack of detailed docs, it’s hard to say exactly what kinds of games/applications it targets,...
    Downloads: 0 This Week
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  • 15
    boats

    boats

    a race scenario drawing tool

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    Downloads: 22 This Week
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  • 16
    UltimMC Launcher

    UltimMC Launcher

    Offline Minecraft launcher

    UltimMC Launcher is a lightweight open-source Minecraft launcher designed to manage multiple game installations, modpacks, and configuration environments from a single interface. The launcher allows players to create separate instances of Minecraft, each with its own mods, saves, resource packs, and settings, making it easier to maintain different game setups for testing, modded gameplay, or older versions of the game. Built as a fork of the MultiMC launcher project, UltimMC focuses on...
    Downloads: 294 This Week
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  • 17
    QtJSBSim

    QtJSBSim

    A distributed flight sim and front end for JSBSim

    This Qt5 app can send controls data to an instance of JSBSim standalone, and can read and display data from JSBSim. You can think of QtJSBSim as a simulator, with JSBSim as the flight dynamics model back end. For out-the-window visuals you can send data to FlightGear.
    Downloads: 1 This Week
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  • 18
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 1 This Week
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  • 19

    Sextium

    BOT IRC in Perl

    Project created to entertain on the IRC channel. This bot is the successor of a version written in C which is less modular than this version in Perl. It is designed to be entertained during exchanges on IRC. It allows to display macros on an IRC channel. These macros are recorded by users in the form of actions, messages or IRC commands. It is possible to create a macro with several macros in a row. It also keeps a history of those deleted. Features It can also perform other small...
    Downloads: 0 This Week
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  • 20
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 5 This Week
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  • 21
    Flame Auto Clicker

    Flame Auto Clicker

    Fastest Auto Clicker on the market . Over 1000 CPS (For Real)

    Flame Auto Clicker is an Open Source minimalist Auto Clicker. The CPS limit is your PC, but you can also add delay or click limit, or change the click button or start/stop clicking with a HotKey, which can be edited too. This Auto Clicker can be used with ANY game, Minecraft, Roblox and more! Source Code: GitHub: https://github.com/PETEROLO291/Flame-Auto-Clicker TIP: Set delay to 0 to get super fast clicks.
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    Downloads: 445 This Week
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  • 22
    SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
    Downloads: 0 This Week
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  • 23
    ReBOOM

    ReBOOM

    Conservative port of BOOM 2.02 to modern systems.

    ReBOOM is a direct port of BOOM 2.02 to SDL2 aiming to be as close to the original as possible while adding Quality of Life features to it, such as always on stats. ReBOOM is demo compatible with BOOM 2.02. Please note, that this is essentially BOOM 2.02 compatible, it is NOT compatible with many wads 'claiming' to be Boom-compatible. Many of these modern Boom wads are in-fact only PRBoom-compatible and are not classed as Boom-compatible by myself or by historical Boom. It is pure...
    Downloads: 2 This Week
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  • 24
    Sprinkled Doom

    Sprinkled Doom

    A fork of Chocolate Doom with small Quality of Life enhancements

    Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies. It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom. It is the only vanilla compatible Doom source port that retains the original look...
    Downloads: 0 This Week
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  • 25
    GPCS4

    GPCS4

    A work-in-progress PlayStation 4 emulator

    A PlayStation 4 emulator which was just started. A project done for fun, and for technical research. The only reason I have started this project is for learning 3D graphics. It's not intended to become a serious application. Support simple compute shader, compute ring, cube maps. For more details you could join our discord server to contact me, or if you are used to Tencent QQ/TIM, just join our group. There you can get more resources which are useful for contributing. To run or develop...
    Downloads: 21 This Week
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