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Libre CardGame is a free, open source and liberally licensed strategic/trading/collectable cardgame. Included in the project is code to generate SVG and PNG card images from an XML description. Also includes over 250 cards for the Libre card system
A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
An open source pack of arcade games, written in python with pygame. An asteroids clone (known as Komet Busters) and a game of pong is under construction. They will have standardised menu screens.
The BUG Mod (Beyond the Sword Unaltered Gameplay) is a mod for the popular TBS game Civilization IV: Beyond the Sword. This mod adds many interface enhancements that aid game play without modifying the rules or providing hidden information.
This is a python client that can be used to connect to RedDwarf game server. This client has been successfully used to connect Panda3D client to RedDwarf server.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
Neitris is a competitive, network multiplayer version of Tetris. The game features lots of bonuses and powerups used by players against their "victims". Only the best, fastest and smartest one will stay alive in the end....
Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
Terminal Delusion is a project to build a game that will be fun to play, have a good storyline, humour, music and atmosphere. Possibly not very good graphics at first. And it will be written in Python.
Plus: all content and tools under an open license.
Create boardgames and play online. Is there a board game you love but it is not available online? Do you want to play a game with variant or home rules? This software helps you achieve it [v0.8 - usable but not fully developed]
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
PyForce is a Shoot'em up game programmed in Python with the PyGame library.
It's my first game and it has NOT been finished yet.
Currently only one level is available, and many features are still in progress.
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.