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UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
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The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
MiningBuddy helps corporations (or groups of pilots) in EvE-Online to track their mining operations anywhere in the galaxy. It's written in PHP and is meant as a web-application for corporations.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
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The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
This tool is specifically for people who play the Online Browser-Based Game, "TribalWars" http://www.tribalwars.net. With this tool, a player can calculate the time required to produce the given resource.
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
Viking vs Greek is a multi player game similar to the game Tower Blaster. The game is written in Java and is meant to be played over network and against other human players.