Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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FSAcars-PHP is a php based web interface for the popular FSAcar system for Microsoft FS9. This system will have an admin interface, user registration, integration with other php-based software, and individual user flight views.
Comic Grabber is a perl script with a nifty UI that automates yearWise extration of popular comic strips(Dilbert/Calvin and Hobbes/Garfield/Wizard of Id etc). Generates monthWise html files for easy perusal.It requires the perl/Tk module to run.
A Battle.net clan management system for PHP using a MySQL backend. Allows leaders to easily update and maintain website with no HTML knowledge. Ability to add/update/delete members, news, ranks, medals, rules, diplomacy, and clan history. Ability for mem
PHP library of functions for querying gameservers of varying protocols and displaying gameserver information in HTML format. Easily extensible to support additional games/protocols. Currently requires PHP5, though PHP4 support is in active development.
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includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Multistat is designed to be a flexible log file parser for multiple game servers. It is designed with an extensible plugin interface, thus allowing for any combination of input or output (i.e. Quake 3 input with HTML output or Halflife with HTML outp
BeetleStatsUtil is a Perl script that reads the file, BeetleStats.dat, (generated from BeetleFart's Minimum Admin mod for Counter-Strike:Source), and prints player rankings in html table format, suitable for use on a web page.
This is the official documentation of the ZSNES emulator (http://sourceforge.net/projects/zsnes/). Available formats include HTML, plain-text, and CHM. We work closely with the ZSNES developers to bring you the best emulator documentation available.
Web-based tournament system that handles single and double elimination, on the fly creation of brackets(which are constructed with html tables), login for users to report progress of their match. Uses mysql for storing information.
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A web application implementation of the classic game; features a global high scores list and my own brand of humour. The web part could be prettier; HTML and web design assistance is welcome.
This tool will originally be targeted at making character generation on HGmux.org much easier than using the MUX-based or HTML-based tools. The plan is to eventually expand it to include CORE 3.0 rules, character sheet printing and other features.
A web-based html chat system. Allows users to chat in multiple rooms, private chat, 2 player games (checkers, tictactoe, chess, etc..)
all without any client requirements other than html. Currently server requirements are PHP4 & apache & cron.
Q3Log is a Q3a stats generator. It is written entirely in Java (Java 2, 1.4 or greater is required). It produces HTML stats files showing full information of frags on the server.
It is fully customisable with no knowledge of Java required.
"PLANTS" is an Open Source object-oriented all-purpose tournament management system for lan-parties. It is multilingual and designed to be flexible and easily extendable, using an SQL database as backend and a template engine for HTML generation.
Jackpp is a log analyser and statistical generator for the game Counter-Strike. It is capable of processing the logs, using alias files, and outputting the statistics in an easy to read html format. It is written entirely in standard C++.
RoboCommish is a Perl-based Fantasy Football Management suite. Features include automatic game download and statistic processing; independent multi-league scoring; report generation (text and HTML) and extreme customizability.
A group of chess related programs. At the moment the following are planned: a chess board manipulator, a correspondence chess manager, a PGN to HTML converter and perhaps an ICS client. No plans for a chess *engine* - Crafty is already good enough.