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The Zyzzx Engine is a cross platform next generation game engine aimed at allowing games to be created with as little knowledge of its internal systems as possible.
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Microsoft Silverlight v2.0 v3.0 Client Visual Studio 2008 Server C++ MS-SQL Database 2000 WEB 2.0 Online Baduk Game Open source www.gBaduk.com services full source
WOTLK-FR est un projet francais de coeur et base de données pour un emulateur open source.Cet emulateur supporte les client World of warcraft: Wrath of lich king.
Ongame Hand Converter is a tool to convert poker hands, played at a skin of the Ongame poker network, into a more readable format. This can be useful if you want to discuss your hands with others, for example at a forum.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
This project replaces the multiplayer server for the commercial game Dungeon Siege. It is a standalone server which a modified version of the client Dungeon Siege can connect to in order to play large scale multiplayer games in a persistent setting.
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
Openlancer is an open community developed free open source alternate reality simulator. Originally a remake of Freelancer (space sim), it now includes game play elements from all game genres, procedurally generated content, and deep interactive ficti
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.