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JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
Fabulister lets multiple users archive their fanfic and artworks, specifying categories, characters, series and chapters. Users have their own page and can view, search, sort, review and rate submissions. Admin staff can control the site look and content
This is a single player side/vertical scrolling game using SDL and SDL_image. It is written in C++ and is for the Linux operating system.
It is sort of a clone of STG for the acorn archimedies by Charles Dell.
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Grav Wars is a multi player client/server space artillery game. It is a cross between sort of real time *trek and Scorched Earth. It includes wormholes, black holes, mirvs, guided weapons, lasers, shock waves, multiple band scanners and shields.
"T1 Car Racing Simulation" is an open source 3D OpenGL racing simulation game for Linux. Currently it's in a sort of hibernation, due to our 3D artist leaving the project. If you want to help, please drop me a note.
A breakout type of game developed to be easily modified or tuned for customization. The original idea was to support a local youth volunteer organization by making a game promoting it\'s name as some sort of viral. But since the game turned out quite w
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.
Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
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