Search Results for "sharp serialization library" - Page 2

Showing 91 open source projects for "sharp serialization library"

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  • 1

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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  • 2
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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  • 3
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 2 This Week
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  • 4
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 5
    BotLib

    BotLib

    A botting library written in C#, and using the .NET framework.

    A free and open source botting library written in C#, and using the .NET framework that can handle all the I/O of a bot/macro. Contains image recognition and manipulation as well as human mouse movement, keystroke simulation and anti-ban features. Easy to use, it comes with a demo form that show some of its features.
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7
    Path Defense Framework

    Path Defense Framework

    A framework for games with defense towers along a path.

    This is a .NET/Mono library for programming defense games where players have to build towers along a path to fight off creatures moving along that path.
    Downloads: 0 This Week
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  • 8
    Plug-in libraries for the Axiom Game Engine
    Downloads: 0 This Week
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  • 9
    Cloo is an open source, easy to use, managed library which enables .NET/Mono applications to take full advantage of the OpenCL framework.
    Downloads: 1 This Week
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  • 10
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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  • 11
    The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
    Downloads: 0 This Week
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  • 12
    LightFire# is a fast and small Engine to create platform independent Games and Graphic Applications for Linux, *BSD and Windows Systems. It provides Graphic, Sound, AI and Network support. LightFire# uses OpenGL and is written in C#.
    Downloads: 0 This Week
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  • 13
    The Brain Game Library is a project I started in order to create a library fully focused on creating board and card games instead of real-time games. Some of the libraries are also likely to be used in rogue-likes and RPG's.
    Downloads: 0 This Week
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  • 14
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 24 This Week
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  • 15
    C# Game Development Engine and IDE based on Axiom graphics engine
    Downloads: 0 This Week
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  • 16
    UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
    Downloads: 0 This Week
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  • 17
    netNBT is a NBT (Named Binary Tag) library. The Format is a bindery format created for the Minecraft game to save and load data.
    Downloads: 0 This Week
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  • 18
    Asphodel♯
    Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
    Downloads: 0 This Week
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  • 19
    Espresso♯
    The Espresso♯ Game Engine is a 2D generic game engine utilizing SFML.Net for its graphics library.
    Downloads: 0 This Week
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  • 20
    A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
    Downloads: 0 This Week
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  • 21
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 22
    A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
    Downloads: 0 This Week
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  • 23
    A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.
    Downloads: 0 This Week
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  • 24
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
    Downloads: 0 This Week
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  • 25
    Stand alone IRC bot written in event-driven C# for Team Fortress 2. Reports all events that you do not disable. Comes with Kick and a wealth of information commands. Fully customizable with open source API with an easy interface via TF2Core.dll.
    Downloads: 0 This Week
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