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HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
IBDS is a library for dynamicsimulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction.
(ZLib license, free for commercial use)
More infos: http://www.impulse-based.de
This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
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A multiplayer cross-platform medieval fantasy 2D side-view shooter (comparable to Worms played in real time) with many different game types, vehicles, three different races, dynamic weather effects, and more!
SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
Arkon simulates a universe of interacting entities. It is an experiment with learning experience as its grand goal. The development path is strictly dynamic, starting as a starship simulation with eyes on the possibility of battles among AI-piloted ships
The main idea is the simulation of the tactical background reflecting the dynamic football enviroment, including player movements, tactics, rating levels, teams, and the approach is try to catch the colaborative enviroment that exists in all team sports.
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A MMORPG with emphasis on world simulation (inspired by Majesty). Features: object de/composition (repices), object aging, random quests, dynamic social enviroment, dynamic fame, AI, ecology
one type of dynamic language whos backgrouand virtual machine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.
SeSAm (Shell for Simulated Agent Systems) provides a generic environment for modelling and experimenting with agent-based simulation with a special focus on the easy construction of complex models including dynamic interdependencies or emergent behaviour
Footy Wiz is an arcade football (soccer) game inspired by classics like Sensible Soccer and Kick Off, with emphasis on timing used to make gameplay dynamic as well as fast and furious. Development has moved to: http://code.google.com/p/footballwizard