Showing 1380 open source projects for "core game engine"

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  • 1

    MekArcade

    Mighty 34th century meka action from TeamXbow

    A Meka shooter built on Red Eclipse set in the 34th century that aims to emulate the online game play in the Xbox classic, Mechassault. Things may have appeared quiet but there has been a lot going on in the back ground. Firstly Quinton has rolled the codebase into RE in a way that MekArcade will be able to be spat out easily from RE. Secondly we have a bucket load of meka & character models, which you can check out in the RE modelling forums at freegamedev.net. Lastly we have been working...
    Downloads: 0 This Week
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  • 2

    Dungeons & Dragons Miniature Game

    A Dungeons & Dragons Miniature Game.

    Have you ever wanted to play Dungeons & Dragons with miniatures in your PC? Check this out!
    Downloads: 0 This Week
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  • 3

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
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  • 4

    Hawk Script

    Scripting language of the hawk game engine

    This is the scripting language of the hawk game engine that can be used independently on any project for scripting. The syntax is similar to basic with some influence from python.
    Downloads: 0 This Week
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  • 5
    A revival of the once-famous Acclaim's game Re-Volt, a RC cars racing game. We want to offer a free, portable (Windows & Unix), bug-free and enhanced, but multiplayer only, game engine to replace the original, while still using original data files.
    Downloads: 0 This Week
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  • 6

    Project One

    Visual Novel game

    This is a small project to sort of teach myself how to script and do basic python coding while also having an end product that is much more rewarding than the usual "Hello world" page. This project is using the Ren'Py engine (www.renpy.org) to build and manage the project.
    Downloads: 0 This Week
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  • 7
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 8
    A browser game framework implemented with Grails. The goal of Little Goblin is to create a game engine that allows you to "just add content" and you will be able to host a game that is only limited by your creativity.
    Downloads: 0 This Week
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  • 9
    School project, RTS game Engine. OpenGL, GLSL, C++ demo video https://www.youtube.com/watch?v=xhX2jl3GJMc
    Downloads: 0 This Week
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  • 10

    Odmed

    Browser game engine

    Odmed is a turn based browser game engine. It's being developed for Fires of Lorea rather than just being a generic browser game engine.
    Downloads: 0 This Week
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  • 11

    Cross Engine

    Cross Engine is game engine for Windows, Mac, Linux and Android

    Cross Engine is game engine for Windows, Mac, Linux and Android. It's only in development yet.
    Downloads: 0 This Week
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  • 12

    NullSAF

    A game engine in java for 2D strategy games

    NullSAF is a game engine written in Java with features as creating terrain maps and navigation meshes from bitmaps, defining different type of units, sensors, guns, missiles, AI for movement, pathfinding and targetting and simulation of bullets and animated explosions. I learned a lot from it and used it to test new concepts in AI and wargaming. Maybe it can inspire you or you want to really improve it to build your own wargame or serious game. Think of it as Robocode, but then with a far more...
    Downloads: 0 This Week
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  • 13

    Mohawk Player

    Point-and-click 2D game engine

    This project will implement a player for the Mohawk archive format. The player will be written in C++ and use wxWidgets as GUI, so as to be portable to various OSses (with focus on Linux and Windows). The Mohawk archive format is used by the games such as Myst and Riven (both from Cyan Worlds [http://cyan.com]). Visit the associated Web page to see the status of the componenents.
    Downloads: 0 This Week
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  • 14

    Smuje2d

    Java game engine for shoot 'em ups, using Java2D.

    Shoot 'em Up Java Engine 2 Dimensional (Smuje2d). This engine allows you to programm 2d games fast and easy. Using Java2D it has no dependencies to other libraries and your game will run everywhere. No port or recompilation is needed. Look under "Files" for a game example.
    Downloads: 0 This Week
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  • 15
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 2 This Week
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  • 16
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 0 This Week
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  • 17
    steampac

    steampac

    A Maze Game in 3D - Un juego de laberinto en 3D

    Steampac is a maze game inspired by the popular Pac-man (also known in Spain as "Comecocos"), even with a different aesthetic (steampunk style) and with characters and scenes made ​​in 3D. This game is fully developed with Blender and uses his game engine. Except a couple of lines of code in python, all programming has been carried out by "logic bricks". The Standalone Player has a 640x480 resolution and uses a GLSL Shader. _______________________________ Steampac es un juego de...
    Downloads: 1 This Week
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  • 18
    Downloads: 0 This Week
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  • 19

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 20
    terminalmath

    terminalmath

    A talking math practice game.

    terminalmath is a textmode math practice game for school-level children. Its main distinguishing feature is that it talks via the eSpeak text-to-speech engine.
    Downloads: 0 This Week
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  • 21
    A Privateer style game with Wing Commander ships, set in the Wing Commander Universe. The year is 2669, you have complete freedom to do what YOU want. choose your own destiny as either a male/female human, Kilrathi or firekkan as you travel the universe
    Downloads: 6 This Week
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  • 22
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 0 This Week
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  • 23
    Sunland Villagers

    Sunland Villagers

    An LWJGL based landscape renderer to become a village building game.

    Currently it's just an LWJGL based landscape renderer. The vision is to create a village building and managing game upon the rendering engine.
    Downloads: 0 This Week
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  • 24
    LASengine is a powerful game engine to create 2D point-and-click adventure games. It uses LUA as the scripting tool.
    Downloads: 0 This Week
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  • 25
    Privateer Gemini Gold is a remake of the classic space simulation adventure Privateer that was part of the Wing Commander games series. It brings back the magic of the Gemini Sector with a modern game engine and high resolution graphics.
    Downloads: 46 This Week
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