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UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
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This is my entry for Pyweek #11 You are a pitfairy Hunter. Pitfairies are fairies living in pit caves. Your job is to hunt and catch pitfairies but watch out for pitghosts and pitfiends!
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
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Keep Tux Droid alive ! This is the purpose of this Tux Droid Community Edition. Here, you'll find the complete software codes, and the latest binary builds for Linux. Don't hesitate to contribute and help to keep Tux Droid alive.
MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
Virtual Playground will be a virtual world where you can interact with the all kinds of objects you can find in this world. The idea is that everyone has its freedom to discover and build in the world of Virtual Playground.
In knight tour (kt) problem every chess square is visited exactly once using knight moves. In this game some knight moves already made and we have an incomplete kt. The object is to complete the kt by guessing missing moves.
A console roleplaying game, inspired by nethack. It will be very easy to play, and maybe, one day, there will be some network motor, allowing the player to play online.
TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
pyKSoko is a clone from Sokoban, yes another one. It was intended as a clone of Ksokoban the old Sokoban clone from KDE 3.5.x but it evolved and has now many features who are not part of the original KDE Sokoban clone. Have fun & give feedback! :-D
IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
Foxen has recently been revived by the original author, and will undergo major design changes. The original Pygame version will remain available, but will be stored in the 'old' branch in SVN.