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Multi-player card games which can be played over a network or against the computer. Contains the games Buraco (from Venezuela), Røvhult (aka Shithead), Sgt. Mayor (aka 3-5-8), Jabberwocky, Twopart (from Norway), Hearts and Machiavelli.
Creazione di un MUD giocabile realtivo al mondo di Harry Potter con annesso un forum di tipo SMF E' stato già creato un editor di livelli (dungeon) in Adobe Air.In http://www.giratempoweb.net/forum/mappa.php dopo la registrazione lo si vede all'opera.
Werewolf is set in the small Nordic village of Laurelin. You must find and destroy the source of the evil which pervades the forest of Laurelin so life can resume normally in Laurelin valley.
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EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basic programming language.
XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
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Tile-based, multi-platform RPG framework with easy-to-use interface, custom tile, music, sound, and scripting support. Implemented in C# for .Net and Mono.
PokemonAttack! is a Castle Defence - style game in which you have a Red Gyarados you must keep alive while Pikachus are trying to attack it. Just catch 20 Pikachus and you win!
Pokemon is Nintendo's TM not mine. I don't own the names or characters!
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
The Pima Mud Client is a flexible flash/AIR based mud client that aims to provide full support for a full array of MUDs, both as a stand alone client and as a web based client.
This is a verbal version of the classic number guessing game Cows and Bulls. Instead of guessing four-digit numbers, you guess valid four-letter words. This game is built in .NET and runs in Windows and Linux (using Mono).
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
The FlashServer is a part of the MASSim project of the Computational Intelligence Group at the TU Clausthal, Germany and his main task is the visualization of the games as Flash videos.
Currently the FS is not in use during the Multi-Agent Contest.
Dragonfire is a replacement client for the game DragonRealms, created by Simutronics Corp. When completed, Dragonfire will offer an advanced scripting system, trigger support, and a plugin system that gives more functionality and flexibility to users.