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EasySok is a sokoban game for KDE. It is themeable, has a level editor and a solver, various import/export functions, a retro mode and other nice features.
Ogre Toolbox is a set of tools for the Ogre 3d Engine. It will contain various tools en documentation that you can use for creating your own game or application. Currently it only contains an home made scene editor for the .scene format.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
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JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
Library with general purpose modules for a Go playing program by the author of 'Goliath'
Includes a tactical reader, influence module, pattern-matcher, pattern-editor and more.
BlackBallEd is a graphical level-editor for the puzzle-game and oxyd-clone enigma (www.nongnu.org/enigma). The 0.90-rc2 comes with some basic PerOxyd support also.
For developers:
BBE is written in Delphi, and now, in Kylix. It's fully compatible to
This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
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Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
JTileMapper is a tile map editor which allows the creation of tilesets and tile based levels for tile based games (mainly J2ME/Brew based games). It allows the use of custom loadable plugins for input, output and edition (map and events).
...Complete SDL Graphic User Library - GUI, containing controls like TSDLButton, TSDLEdit, TSDLForm, TSDLMenu, TSDLComboBox... Also has tools for image and font manipulation and a form editor. Working under Linux and Windows.
MicroWheels is a 2D toy car racing game similar to the old DOS game MicroMachines. Special features: split-screen multiplayer mode and a track editor.
Thanks to ClanLib (www.clanlib.org), it will run under both Linux and Windows.
A clone of the old DOS game Commander Keen. It's written in C++ and uses the SDL library so it's mostly platform independent. A map-editor (Java 1.5) is also included.
Linium Realms is a 2D Multiplayer Online RPG using SDL. It has a really nice Level
editor and a strong NPC Programming system. All players will be able to host and
create their own worlds and manage it with a remote control with multiple level access
Pavlov is a Java multiple choice teaching program. Easy to write, pluggable question selection strategies & user feedback modules optimize time spent learning huge amounts of info stored in XML libraries. Also library editor and general use packages.
glRide is an roller coaster simulator, written in C++ and OpenGL, for Windows and Linux. Also comes with a graphical editor (Windows only) to allow building your own rides !
Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
Oona Saves the World is a game in defense of nature. It is a real-time strategy game, relatively non-violent. Written in Java. Currently the terrain editor works and you can move around. Read Oona's story at http://www.xs4all.nl/~ortiztr9/ (Dutch)
gbklib facilitates the creation of multiplatform game building kits.
modularity to permit recombination of features is emphasized.
memory,sound,sprite,i/o,math routines.
related projects: arcs(adequate rpg creation system), use (useful sprite editor
A prototype for a 3D Goban display, full featured SGF editor, client for IGS-PandaNet and interface for GNU Go. glGo is written in C++ and based on wxWindows, OpenGL and SDL.
glGo is available for Linux and Windows.