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This is an online version of the card game Wizard. It is intended for network play or with a group of people. There is a computer player available. Also, it is intended for other developers to write bots and GUIs.
A program to keep the score of a klaverjas card game. After the game has finished you can save the game to record statistics. The use is possible during the card game aswell as to copy the scores afterwards.
BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
Open Poker Tournament Director is a manager for your poker tournament. It contains all the functionalities that are required : blinds, rounds, ants and so on. Please notice that this software is not made to play poker, but to manage your tournaments !
It's a multiplayer game, every player controls one ball making it move through the world and competing against the others players in several game modes. To do the ball move the player can incline the 2D world and do the ball jump.
DUNO is the multiplayer implementation of the popular card game UNO. DUNO is written in Java, communications are based on Java RMI. It's fully decentralized (no server needed to coordinate the game). It aims at being fault tolerant against peers' crash
Truco! o algo... is a Java version of a game called Truco, wich is played in South America, mostly by groups of drunk friends that yell all along the game. It supports online playing and is quite fun! Give it a try!
JavaScript, CSS, and a bare minimum of image data come together to provide a card game framework for the web. To start, a solitaire game has been implemented on the framework. Future plans include AJAX support for multiplayergames.
MotoPain is a networked multiplayer car-battle game, implemented in Java. The goal is simple: to blow each opponent from the face of the earth. You will also be able to design your own car to suit your style of play.
Turn based single/multiplayer space strategy game. The objective is to colonize as many planets as you can. Check "General description" at Documentation, for more information
Eternal Realms is a game engine written in Java that seeks to create worlds where the users craft their own universe. Eternal Realm derivatives are massively multiplayer roleplaying games, where a person guides their player down any path they desire.
Yet another SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
MMMOG Platform is a basic infrastructure to build mobile multiplayer games' server-side features. Its modules (accounting, messaging, player location, ranking, news) should be combined with specific game modules to build a J2EE application.