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Project is back in progress. Complete reprogramming is taking place.
gDome// is a set of programs for creating a community for multiplayer games like Quake3 or Half-Life. It also includes gQuery//. A php game server query script.
iHailStorm Bulletin Board (aka Inca Forums) is a very fast, powerful, and a very user friendly message board written in php. Designed from the ground up to have powerful community support, iHS supports groups, usergroups, RPG stats, and much, much more.
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A collection of various small perl scripts used by my Quake clan homepage (http://www.ndc.sh), including player statistics and real time server usage information.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
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MUS is a cards game with 4 players around a table. It is a spanish (basque) game. Easy to learn to play but hard to master. Important to decoy opponents. SUMUS is a server for such a game. Clients are also provided or in development.
DISCONTINUED SimSimSim offers help for writing simulation-like programs,
by taking care of mundane issues such as managing the display
window, 3D rendering (X, OpenGL, etc), simulation control (start/stop),
random number generation, settings, message l
HTML5 Apps for iOS/Android and Desktop Browsers.
All apps are 100% standards-based web apps. Absolutely no external frameworks or plug-ins are required!
HTML5 + CSS3 + JavaScript = HTML5 Apps!
The Linux Game Server Project is an effort to create an Open Source Virtual Game Server. This project leverages the flexibility of VMware, with the combined brawn of Debian to provide a versatile and easy use Web Managed Game Server platform.
This is a project to try and complete the MaNGOS WotLK Beta Server,
so that when WotLK goes live on official Blizzard open server's we'll be able to get MaNGOS up and running with WotLK.
More information will be available at a later time.
...You can be assigned a specific cpu priority and on multi cpu boxes, a game can be assigned to a specific CPU, allowing admins to balance servers across CPU cores.
Games are started as the user who owns them. So the agent will see that a given Gaming server is started by the owning user.
It will launch the game server as the user.
This is also useful if admins enforce some kind of user based qutoa policy like disk quota or ulimit settings in Linux/Unix.
Installations can be cloned from the web interface.
Steam based games can be installed or updated using the steam client from the we
PewPew! is (or will be) a realtime multiplayer space shooter. It is written in JavaScript and runs on nodejs. Technical decisions have been made such that contribution to and development of the project is as straightforward as possible.
Check the README for how to play, set up a testing server, or contribute to the project.
You can play on the public server at http://pyrop.us:1234
StoryWiki is a new kind of Wiki-engine, based on the approved MediaWiki, that enables everyone to play, create and modify non-linear storys in a collaborative way.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.
Humans vs. Zombies is a game of moderated tag. A group of human players attempts to survive a zombie outbreak by not being tagged by zombie players. See humansvszombies.com for more. The HVZ program is a Django application that administrates this game.