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A small, extremely efficient, core server for Tiny-style MU*s.
Core language is LISPish, will support something much like MUSHcode as well, other languages potentially to come down the road. Server is multithreaded and multiplatform.
The FreeDO project has MOVED to http://www.freedo.org, and is close to beta. An alpha is currently being internally tested. The project is no longer open-source. Please direct your browsers to http://www.freedo.org for the latest updates.
Tarrow is a sci-fi MUD; not a MUD codebase, but rather something that will be used as the working code for my MUD.. once it is up and running. Tarrow is based on the WolfShade MUD codebase,
which you can download at:
http://www.wolfshade.com/mud/
[tG]-Bump is a clone of "Jump'n'Bump", a funny game for the whole family (http://jumpbump.mine.nu). It will support SDL and include LAN/Inet-Play. Because of its modular design it offers a highly customizable way to modify the whole game.
Twixt is a remake of an old 3M Bookshelf game by the same name. It is an abstract thinking type of game. Network play is supported. Required: X and SDL (http://www.libsdl.org) as well as SDL_image.
gkube is a little GTK and OpenGL based program to play and build rubik's cubes
by cutting platonic solids.
It uses of the GtkGLArea widget, so you maybe you shloud download it <a href="http://www.student.oulu.fi/~jlof/gtkglarea">here</a>
hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
Downtown is a character editor for the roguelike game Ancient Dungeons Of Mystery (http://www.adom.de). Windows players can use the spiffy wADOMF (http://www.geocities.com/adomf/); for everyone else, downtown is your only choice (other than not cheating).
hodie is a tiny command-line program returning current date in (eventually) grammatically correct latin, and in addition date and time in roman numerals.
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org
A really low footprint (< 10 Kb) Java VM and replacement firmware for the Lego Mindstorms RCX microcontroller, which is part of Lego's Robotics Invention System. TinyVM is the progenitor of <a href="http://lejos.sourceforge.net">leJOS</a>.
News, Version Downloader, Widget Manager, for the Complete Annihilation mod (http://trac.caspring.org/) running under Spring (http://spring.clan-sy.com/).
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open Source Code of OLPC SimCity to be called Micropolis
Classic game Umoria 5.5.2 patched to compile with GCC. Originally released under a non-commercial-only license, it has been released into GPL v2 by all of its 25 original developers thanks to the free-moria project (http://free-moria.sourceforge.net/)
PyFPS is a 3D MMORPG video game. It combines the concepts of MMORPG games with classic FPS online shooters. The project is written in C++ and uses the Ogre 3D engine [http://www.ogre3d.org].
SuperStarTrek.ORG is the youngest daughter of the classic SUPER STARTREK game, ready to use on modern OSes. The game is written in C. Read more: http://www.superstartrek.org/
This is a ruleset/modification for the PAM4 Call of Duty 4 Game Mod to cater to the competitive gaming community. Features, feedback and bug reports can be seen/provided at http://propam.teamjl.net
"Something destroy your land. Something kill everybody in Loredian. Attack is the only way. The only way for try to survive..." Operation : G.O.L.E.M. is a 2D game based on the SFML librairy. French : http://gigotdarnaud.etherweb.fr/-GOLEM-
A C# engine for the popular MineSweeper style puzzle game. Easy to extend and integrate into new projects.. See the engine in action: http://www.kongregate.com/games/pintsized/electronminefield