Showing 869 open source projects for "code"

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  • 1

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 2

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
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    Downloads: 428 This Week
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  • 3
    Sims3 Tools

    Sims3 Tools

    Tools using the s3pi library and other related works

    sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note...
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    Downloads: 1,144 This Week
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  • 4
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
    Downloads: 2 This Week
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  • 5
    MMOWGLI

    MMOWGLI

    Massive Multiplayer Online Wargame Leveraging the Internet

    MMOWGLI, the Massive Multiplayer Online Wargame Leveraging the Internet, enables collaborative thinking and innovation. Players build Ideas and Action Plans together on the Web. Play the game, change the game! MMOWGLI is a message-based game to encourage innovative thinking and collaboration by many people, connected via the Web. It has been used to study a number of topics... starting in 2021 and beyond. Years of funded support by Office of Naval Research (ONR) and more than a...
    Downloads: 0 This Week
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  • 6
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 4 This Week
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  • 7

    AutoWolf

    Bot for id Software's Wolfenstein 3D

    This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL. The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously. Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). An experimental build has been released for 16-bit DOS and can be run with DOSBox. ...
    Downloads: 1 This Week
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  • 8

    Pontoon

    Pontoon in c - source code and header file

    Pontoon in c - source code and header file for the game pontoon written in c as a console app using the Lcc compliler. It's completely free, but can you give me a thumbs up if you find it usefull?
    Downloads: 0 This Week
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  • 9
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 1 This Week
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  • 10
    d13 - strategy browser game engine

    d13 - strategy browser game engine

    online 4X browser game engine

    d13 is a free browser game engine that allows you to build your own multiplayer online strategy game. suited for tick based empire building games that follow the 4X concept: eXplore, eXpand, eXploit and eXterminate. Despite its oldschool look and feel, d13 comes as a fully OOP, MVC web-application that features a responsive design as well as great flexibility. You can easily add troops, buildings and technologies and create templates and skins for the project as well. Live Demo:...
    Downloads: 0 This Week
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  • 11

    Alpha One

    Alpha One is based on Vallheru

    This project is to assist me in my University Studies. The goal is to fully translate Vallheru into English including all installation files. Bring the code up to current standards and make improvements to the game code. Files will be uploaded is and when complete. Upon final release a Zip file will be made available containing the full source code. Files will be uploaded on a weekly basis and once completed a final release will be made. Until then download the main file from https://launchpad.net/vallheru Install the game and then copy the files from this project over.
    Downloads: 0 This Week
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  • 12
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 0 This Week
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  • 13
    ...Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. We'll see. This is a final goodbye.
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    Downloads: 2 This Week
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  • 14
    Dunge-O-Plunge

    Dunge-O-Plunge

    A snarky 2D management game about building and running a dungeon.

    A snarky, top-down 2D management/city-builder game about building, running and managing a dungeon to maim and exploit courageous heroes. Built on top of the Godot game engine, which is multiplatform. Right now, Dunge-O-Plunge is in a closed pre-alpha state. The source code is available as per the terms of the GNU GPL but the program should be considered unreleased. Thank you for your interest in the project!
    Downloads: 0 This Week
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  • 15

    GameExampleCode

    Source code of a text adventure game.

    This is just a simple text adventure game, feel free to download and make your own game with your own story. This is for learning purposes.
    Downloads: 0 This Week
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  • 16
    SNeezy

    SNeezy

    A lightweight frontend for launching SNES games on the Raspberry Pi.

    NOTE: This project's source code is hosted at GitLab. View the source code here: https://gitlab.com/jessieh/sneezy SNeezy aims to provide a polished, lightweight graphical frontend for launching SNES games on the Raspberry Pi. SNeezy turns your Raspberry Pi into a portable SNES console, allowing you to quickly load and play SNES games with only a compatible controller and a screen.
    Downloads: 1 This Week
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  • 17
    TheForest Mods (rebuilt)

    TheForest Mods (rebuilt)

    In case the official files don't get updated, try these ones. B-)

    ...Sometimes, their authors don't re-release them using the new modlibrary, and you can't use them anymore. This projects's goal is to just re-compile the existing mods (from their released source code) to make them compatible with the latest version of The Forest.
    Downloads: 0 This Week
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  • 18
    Le Dernier Morkid
    Bonjour et Bienvenue, Ici vous pourrez trouver toutes les informations et les mises à jour sur Le Dernier Morkid. Please be kind and help us by looking the code and by saying us what we can upgrade. En cas de bug détecté, merci d'envoyer un message à Swarthon If you see a bug, please send a message to Swarthon
    Downloads: 0 This Week
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  • 19
    Wolfenstein: Enemy Territory

    Wolfenstein: Enemy Territory

    Wolfenstein: Enemy Territory game

    ...However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game. In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
    Downloads: 0 This Week
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  • 20

    PHP Fortune Neo

    Updated and fixed version of PHP Fortune

    Embed Unix style "fortune" cookies into your PHP code / web pages. Partially refactored version of Michel Kern's 2010 PHP Fortune. I tore apart and completely rewrote fortune.php, but have not (yet) touched create_fortunes_index.php. Fortune databases completely untouched from original.
    Downloads: 0 This Week
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  • 21
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes,...
    Downloads: 59 This Week
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  • 22

    Open Game Panel

    Web based Game server control panel

    OGP has moved to GitHub. The source code hosted here is obsolete and is no longer being updated. Please visit our GitHub here: https://github.com/OpenGamePanel/ A PHP webapp (formerly known as hldstart2) used to manage server softwares, such as, Halflife1/2, UT2004, UrbanTerror4 and Warsow (and many more). Powerful features, great for game server companies, and single users.
    Downloads: 0 This Week
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  • 23
    Quake C

    Quake C

    Quake C mods and support - SSQC / CSQC

    Modifications to Quake C, code help, original progs 1.01 and 1.06 sources, other clean source repos. Server side (SSCQ) and Client side (CSQC) included.
    Downloads: 2 This Week
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  • 24
    Apollo Station

    Apollo Station

    The best code this side of the galaxy

    ApolloStation is a community-driven SS13-derived codebase aiming to evolve the genre. Though specifics are sparse in the repo itself, it builds on SS13 principles with an emphasis on modularity and maintainability.
    Downloads: 0 This Week
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  • 25

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
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