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Clan Site develops scripts that can be used to make running gaming and clan sites easier and more efficient. Our backend is PHP Nuke and leave the development of that to them. We cover games like quake, half-life, rtcw and more.
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.
This is a 3D networked tank simulation in development. Java3D API (v 1.2) is being
utilized. Using one server to several clients, users will be able to do battle real-time in the
same virtual universe.
a collaborative macromedia flash project that will allow end users the ability to create interactive multimedia narrative threads in an evolving story. this project will fascilitate the development of new tools and content for this purpose.
MUS is a cards game with 4 players around a table. It is a spanish (basque) game. Easy to learn to play but hard to master. Important to decoy opponents. SUMUS is a server for such a game. Clients are also provided or in development.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
A writing contest script, enabling users to submit entries on any given topic. Visitors can go through older entries based on various criteria. Authors can also edit their entry as long as the contest is open. Stats can be generated for users and contest
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files
EcoSim is a webbased multiplayer economy simulation game where you can found a company and trade different goods or mine raw materials. The project is in designing phase where the database is designed. Contributers are welcome!
M-N is developing a series of RPGs for the end/user. One of the two major projects is web-based (PBBG) and the other is an MMORPG (Downloadable game client). Both of these will be available to others to use for hosting their own game.
Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
PewPew! is (or will be) a realtime multiplayer space shooter. It is written in JavaScript and runs on nodejs. Technical decisions have been made such that contribution to and development of the project is as straightforward as possible.
Check the README for how to play, set up a testing server, or contribute to the project.
You can play on the public server at http://pyrop.us:1234
This is a project to try and complete the MaNGOS WotLK Beta Server,
so that when WotLK goes live on official Blizzard open server's we'll be able to get MaNGOS up and running with WotLK.
More information will be available at a later time.